Nov 1
Super Mario Galaxy 2007
Why it still holds upEvery level is built around that gravity, so walking upside down and jumping between small planets is what you do throughout, which keeps it fresh today.
2007 games that still hold up
Games
Nov 1
Super Mario Galaxy 2007
Why it still holds upEvery level is built around that gravity, so walking upside down and jumping between small planets is what you do throughout, which keeps it fresh today.
Aug 21
BioShock 2007
Why it still holds upRapture remains a place worth exploring today: the setting and its people tell the story, and every character gives a new view of the city.
Oct 10
Portal 2007
Why it still holds upOne tool and its momentum rules still open many solutions today, and the humour and writing make you want to keep going.
Nov 20
Mass Effect 2007
Why it still holds upShaping a hero of your own through those conversations still makes the choices worth making today.
Mar 13
God of War II 2007
Why it still holds upIt holds up now because combat, platforming and puzzles are designed as one adventure.
Sep 25
Halo 3 2007
Why it still holds upCo op for up to four and a map editor for your own multiplayer maps are the reason to play it now.
Nov 5
Call of Duty 4: Modern Warfare 2007
Why it still holds upWhat it still offers is a tight campaign followed by a multiplayer loop of leveling and class building made to be replayed.
Aug 27
Metroid Prime 3: Corruption 2007
Why it still holds upAiming with a pointer rather than auto aim still puts the shooting in your own hands today.
Oct 28
Guitar Hero III: Legends of Rock 2007
Why it still holds upStrumming and fretting in time with the notes, with a multiplier that builds on a streak, still makes each song a test of timing today.
Oct 10
Team Fortress 2 2007
Why it still holds upNine classes with distinct strengths and weaknesses, and teams that need a mix of them, still make every match about who plays what today.
Oct 26
The Witcher 2007
Why it still holds upA world full of quests, with choices whose cost arrives later, still keeps each act worth the time today.
Feb 22
Fire Emblem: Radiant Dawn 2007
Why it still holds upPermanent losses and a weapon rank that rewards long use turn every unit's survival and training into a long term plan, and it still has that depth.
Nov 6
LEGO Star Wars: The Complete Saga 2007
Why it still holds upA mistake only costs studs you can pick up again, so a second player can join in now without fear of losing the run.
Dec 7
Aquaria 2007
Why it still holds upExploring the sea is still a puzzle of what to try where, because songs are built from notes and forms open new barriers.
Jul 12
Mega Man ZX Advent 2007
Why it still holds upBringing the right form to each new boss, from forms taken off the last ones, still gives it variety today.
Jan 22
Hotel Dusk: Room 215 2007
Why it still holds upConversations that can go wrong still make a quiet mystery tense today.
Jun 28
The Legend of Heroes: Trails in the Sky the 3rd 2007
Why it still holds upScenes you open with a door and a symbol still make each dungeon a source of story as well as combat.
Mar 20
S.T.A.L.K.E.R.: Shadow of Chernobyl 2007
Why it still holds upToday, a Zone where exploring decides what you carry gives each trip a reason to look further.
Oct 16
Beautiful Katamari 2007
Why it still holds upRolling up the world piece by piece is a goal that still works.
Feb 15
Professor Layton and the Curious Village 2007
Why it still holds upWith puzzles given by the villagers and hidden in objects, every conversation is still a possible challenge today.
Nov 20
Rock Band 2007
Why it still holds upA whole band on screen and in the room still makes each song something played together today.
Sep
Skate 2007
Why it still holds upIt still feels like skating with your hands, since tricks come from the way you move the stick.
Nov 26
Tekken 6 2007
Why it still holds upEven now, Rage that turns a losing position into a threat keeps matches open until the last hit.
Sep 13
Crisis Core: Final Fantasy VII 2007
Why it still holds upFusing materia and equipping what you fuse still makes building Zack a puzzle of its own.
Jun 28
Super Stardust HD 2007
Why it still holds upHigh scores keep a quick shooter worth another run, even now.
Dec 6
Lost Odyssey 2007
Why it still holds upTiming a ring press on every attack still keeps each turn something you do and not just choose.
Nov 13
Crysis 2007
Why it still holds upA shooter that hands the player this many tools is still a fine place to experiment.
Dec 20
Final Fantasy IV 2007
Why it still holds upIts story and party of distinct fighters still have a place for anyone looking for a role-playing game now.
Oct 25
Final Fantasy Tactics A2: Grimoire of the Rift 2007
Why it still holds upHandicaps you choose for bigger rewards still let you set your own difficulty today.
Oct 23
Ace Combat 6: Fires of Liberation 2007
Why it still holds upFlying real jets with simplified arcade controls still has its appeal today.
Oct
I Wanna Be the Guy 2007
Why it still holds upLearning each trap makes the challenge fair.
May 25
Crush 2007
Why it still holds upFlattening a level in your head opens a path that was not there.
Nov 29
Professor Layton and the Diabolical Box 2007
Also known as Professor Layton and Pandora's Box
Why it still holds upEvery stop still has its own brainteaser, across puzzles spread along a train journey.
Mar 26
Command & Conquer 3: Tiberium Wars 2007
Why it still holds upEvery build order balances money against speed, and the decision is as live today as ever.
Sep 18
World in Conflict 2007
Why it still holds upBecause every unit needs careful use, battles reward tactics for anyone who sits down to play now.
Oct 23
Castlevania: The Dracula X Chronicles 2007
Why it still holds upA remake that keeps its stages and adds routes is still a good reason to go back to the vampire hunting.
Sep
Pokémon Mystery Dungeon: Explorers of Darkness 2007
Why it still holds upHaving a test pick your Pokémon is a hook that works for new players today.
Jun 25
The Darkness 2007
Why it still holds upA demon in your blood still gives a mob story a dark twist.
Dec 6
No More Heroes 2007
Why it still holds upOdd jobs that pay for the next fight still make it a combination worth trying today.
Dec 20
Patapon 2007
Why it still holds upKeeping the beat still decides how hard the tribe fights today.
Oct 31
Hellgate: London 2007
Why it still holds upA random city to hack through still makes each run a different London.
Oct
Project Gotham Racing 4 2007
May 29
Forza Motorsport 2 2007
Why it still holds upA car you build and paint yourself still gives each career an identity today.
Oct 23
Zack & Wiki: Quest for Barbaros' Treasure 2007
Why it still holds upEach stage is still a hands on experiment, with puzzles solved by gestures as if the remote were the tool.
Jun 15
Colin McRae: Dirt 2007
Why it still holds upClimbing a pyramid of events still makes a rally career a steady thing to unlock today.
Sep 4
Blackwell Unbound 2007
Why it still holds upTwo ghost stories in a quiet city still make a pair of cases that are easy to follow.
Oct
Dragon Ball Z: Budokai Tenkaichi 3 2007
Why it still holds upSpecial forms that count as their own fighters are still a reason to pick it up.
Oct 23
Ratchet & Clank Future: Tools of Destruction 2007
Why it still holds upA pair of heroes who share a wrench and an arsenal still make a lively duo today.