Forza Motorsport 2005
- Released
- May 3, 2005
- Genres
- Racing · Simulator · Sport
- Platform
- Xbox
- Developer
- Turn 10 Studios
- Publisher
- Microsoft Game Studios
- More info
- IGDB
Where to buy
- Physical
Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon
Other ways to play Xbox games today
Is it still worth playing?
Turn 10 Studios' 2005 racing simulation for the Xbox, with Dan Greenawalt as designer. It has arcade and career modes, 231 cars in nine classes, and driving assists such as an ideal racing line, ABS and traction control. Tuning covers engine, aerodynamics, chassis and drivetrain, from tire pressure and downforce to gear ratios and limited slip differentials, and cars take realistic damage that affects handling and speed. A layer based livery system allows up to 100 layers per section across six car sections, and Drivatar is an AI avatar that learns from your driving and can race in your place, such as in endurance events. It began the Forza series. Tuning that reaches down to gear ratios and damage that changes handling still make every race a question of setup today.