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Is it still worth playing?
A parapsychology researcher uses psychic powers to uncover their past, in this 2004 science fiction action adventure from Free Radical Design. Events in the present turn out to be linked to a military mission with a taskforce of Marines. The action is split between gun combat and stealth, with an emphasis on making the most of the psychic abilities to survive and overcome the obstacles of each level. You explore from a third person view, in free roam by default, and the camera sometimes switches to first person. Each level has a set of tasks, with hostile enemies that you kill or avoid, and minor puzzles. The psychic powers help in combat, heal, avoid detection and solve puzzles, and you unlock more as the story goes on. Psychic powers include throwing enemies and taking control of their minds, but the power bar drains quickly, which still pushes you toward weapons.