SOCOM II: U.S. Navy SEALs cover

SOCOM II: U.S. Navy SEALs 2003

Released
November 4, 2003
Genres
Shooter · Simulator · Strategy · Tactical
Platform
PlayStation 2
Developer
Zipper Interactive
Publisher
Sony Computer Entertainment
More info

Where to buy

Physical

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Is it still worth playing?

A tactical third person shooter developed by Zipper Interactive and published by Sony Computer Entertainment for the PlayStation 2 in 2003, the sequel to SOCOM U.S. Navy SEALs. There are 12 single player missions, split equally between Albania, Algeria, Brazil and Russia, each with primary, secondary and hidden bonus objectives, and a letter grade at the end for stealth, accuracy, teamwork and objectives. You give orders to your team with a command menu or a USB headset, and the menu adds an order to drop and hold position outdoors. Online and LAN play need broadband and put two teams of up to eight, SEALs and Terrorists, against each other in rounds of six minutes, where a first team to win six of eleven takes the game. Short rounds with no respawns give each match tension.

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