Where to buy
- Physical
Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon
Is it still worth playing?
An orphan, either the boy Edgar or the girl Aera, sees that a great evil has been reawakened by a former friend, in this action role-playing game from Flight-Plan for the Game Boy Advance. It is the sequel to Summon Night: Swordcraft Story, a spin off of the Summon Night series, and was released in Japan in 2004 and in North America by Atlus in 2006. You can switch weapons while exploring to cut through obstacles. Weapons do not recover after battle, so you have to return to your home base to repair them. The game no longer has a single dungeon, and you can leave the central town to explore different areas, though it remains fairly linear. The first game progressed day by day and centered on forging weapons. Small steps forward from the first game keep the same quick action.