Where to buy
- Physical
Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon
Other ways to play Game Boy Advance games today
Is it still worth playing?
Capcom and Flagship's 2004 Zelda game for the Game Boy Advance, directed by Hidemaro Fujibayashi. The sorcerer Vaati turns Princess Zelda to stone, and Link sets out with Ezlo, a magical talking cap, in a prequel to Four Swords. Ezlo can shrink Link to the size of the Minish through portals, opening paths that are closed at normal size, though puddles become too deep when small. On top of that come tools such as the Mole Mitts, the Gust Jar and the Cane of Pacci, and in certain areas Link can make copies of himself to solve puzzles. The overworld is interconnected and opens up as you gain items, with few empty spaces, while collectible fragments called Kinstones are matched to progress or earn prizes. Each dungeon is puzzle focused, with its own feel. Shrinking turns the same places into two scales, and that still makes its level design work today.