Mario Kart 8 2014
Why it still holds upVaried track design, with assists so that players of every level can share a race, still makes it work today.
Racing games that still hold up
From the stopwatch to the blue shell
Games
Mario Kart 8 2014
Why it still holds upVaried track design, with assists so that players of every level can share a race, still makes it work today.
Need for Speed: Most Wanted 2005
Why it still holds upPursuits that keep escalating, and a Blacklist to climb, are the reason to play it now.
Need for Speed: Underground 2 2004
Why it still holds upAn open city to drive between races, and tuning deep enough to include a dyno, still give it a shape of its own today.
Crash Team Racing 1999
Why it still holds upHandling built around drift and boost timing still gives every lap something to get right today.
Need for Speed: Underground 2003
Why it still holds upWith tuning unlocked through story races and Style Points earned by drifting and shortcuts, the garage and the road still feed each other today.
SSX 3 2003
Why it still holds upOne connected mountain with no loading screens still turns each run into a single long descent today.
Gran Turismo 4 2004
Why it still holds upOver 700 cars, dozens of driving missions and a crew chief mode that speeds the race up still give you many ways to spend a race today.
Mario Kart: Double Dash!! 2003
Why it still holds upPosition weighted items keep races close, and the pairing system gives many combinations today.
Mario Kart 64 1996
Why it still holds upFour player split screen in Versus and Battle on one console, with items and drift boosts keeping races open, still makes it easy to start a match today.
Forza Horizon 3 2016
Why it still holds upEvents that mix road, dirt and water, and racing built on driving precision instead of power ups, still keep the open world worth driving through today.
Burnout 3: Takedown 2004
Why it still holds upAggression that pays for speed still makes every race a risk worth taking today.
Gran Turismo 3: A-Spec 2001
Why it still holds upA progression of races, license tests and championships tied to unlocking cars still gives a career a clear path today.
iRacing 2008
Why it still holds upRacing on scanned real circuits against drivers matched to your level is still what it offers today.
Forza Horizon 2012
Why it still holds upA road map where the next race is always close still makes it easy to pick up today.
Mario Kart DS 2005
Why it still holds upOn a handheld today you have plenty to do, with courses from earlier games and a Mission mode beside the Grand Prix.
Crash Team Racing Nitro-Fueled 2019
Why it still holds upBoosts chained from power slides still turn each lap into a matter of rhythm today.
Super Mario Kart 1992
Why it still holds upItems and power slides still make every lap a mix of speed and risk today, and the two player modes give you a reason to bring a friend.
Elasto Mania 2000
Why it still holds upA bike that springs over the terrain still makes every level a puzzle of route and balance today.
R4: Ridge Racer Type 4 1998
Why it still holds upTwo ways of taking a corner, and cars earned race by race, still give a short championship a reason to be run again today.
Gran Turismo 5 2010
Why it still holds upEven now, physics that ask you to load the outside wheel before turning in make every corner something to learn.
Gran Turismo 1997
Why it still holds upA progression of licenses, credits and tuning, on top of physics built first, still blends arcade and simulation racing today.
Forza Motorsport 4 2011
Why it still holds upThere are still many ways to drive the same circuit, with a garage of that size.
Action Fighter 1986
Why it still holds upThe course is still new each time, with a change of vehicle from level to level.
FlatOut 2 2006
Why it still holds upWrecking the car is still part of the fun, with minigames in which the driver is the projectile.
Gran Turismo 2 1999
Why it still holds upNearly 650 cars and 27 tracks, from road courses to rally stages, still give a career of licenses and trophies a long road to follow today.
Forza Horizon 2 2014
Why it still holds upAn open festival across France and Italy, with the time of day and the weather changing from one event to the next, still gives each race its own look.
Burnout Paradise 2008
Why it still holds upPlayers today can still treat the whole city as an open invitation to drive anywhere in it.
Test Drive 1987
Why it still holds upA single road with traffic and police to dodge, and a choice of supercars to try, still gives each run its own line to drive today.
Ignition 1997
Why it still holds upShort races with odd vehicles and open shortcuts are still easy to pick up today.
Micro Machines V3 1997
Why it still holds upRacing toys around a house, with up to eight friends at a time, still makes it a game for a crowd.
Mario Kart 7 2011
Why it still holds upGliding and underwater parts make the choice of kart parts matter on every track, which gives you reason to keep racing today.
Colin McRae Rally 2.0 2000
Why it still holds upRacing real rally cars through special stages still makes each stage a fight against the clock.
Split/Second 2010
Why it still holds upBecause clean driving fills the meter, every drift you hold is also a trap you are saving for the driver ahead, and it races well today.
The Duel: Test Drive II 1989
Why it still holds upRacing exotic cars against the clock or a rival is easy to share, and it still is.
Need for Speed: Porsche Unleashed 2000
Why it still holds upEvery car still has a place in a timeline, from racing a single marque through the decades.
MotorStorm: Pacific Rift 2008
Why it still holds upEach route is still a choice, between terrain you can plow through and water that cools your engine.
Stunts 1990
Also known as 4D Sports Driving
Why it still holds upThe laps still have endless variety, with a track editor that lets you build your own loops.
Colin McRae Rally 1998
Why it still holds upEach difficulty still has its own feel, with cars from different eras unlocked as you improve.
Micro Machines 2: Turbo Tournament 1994
Why it still holds upRacing toy cars through a bathroom is still a good time with friends.
Grand Prix 2 1996
Why it still holds upDriving aids you can strip away one by one let a race weekend grow as hard as you like today.
Motorsport Manager 2014
Why it still holds upA race you plan from the pit wall makes every decision yours.
Lotus III: The Ultimate Challenge 1992
Why it still holds upA racer that lets you build your own courses is still a good reason to drive on.
Gran Turismo 6 2013
Why it still holds upSo many cars and tracks, raced at any hour, still give it plenty to drive today.
Forza Motorsport 2005
Why it still holds upTuning that reaches down to gear ratios and damage that changes handling still make every race a question of setup today.
Rock n' Roll Racing 1993
Why it still holds upEvery lap is still a fight, in a race where blowing up rivals is part of the point.
TrackMania 2003
Why it still holds upBuilding a course and then trying to beat it makes every track a small challenge you set yourself, and that loop is still within easy reach.
Project Gotham Racing 3 2005
Why it still holds upThere is still a second goal on every lap, since style counts as well as speed.
Two things share this page and they barely speak to each other: the ones that want a clean lap and the ones that want you to crash. What they have in common is that going fast has to feel like something before anything else can.