Side-view games that still hold up

Everything in profile, and usually heading right

540 games · page 4 of 12

Games

Kirby's Adventure 1993 Why it still holds upEvery enemy is still a possible tool, since swallowing one takes its power.
Discworld 1995 Why it still holds upChoosing a tone for each conversation, joking or angry, still gives every puzzle a social side.
Bucky O'Hare 1992 Why it still holds upThe opening still gives you freedom, with four planets in any order and a team you can switch between.
Kirby: Planet Robobot 2016 Why it still holds upA mech suit that copies enemies' abilities still gives every stage a second way to play.
Alien vs. Predator 1994 Why it still holds upFour fighters who reload in different ways still make the choice of character matter.
Super Mario Maker 2 2019 Why it still holds upEach session still differs, because you can build in five visual styles and try courses by other players.
Bruce Lee 1984 Why it still holds upLanterns to collect and two guards to dodge are a clear goal that is still easy to share today.
Super Mario Maker 2015 Why it still holds upBuilding a course and having to beat it yourself still defines it today.
Pocket Fighter 1998 Why it still holds upBecause each match has plenty to grab, this lighthearted fighter is easy to enjoy even now.
Paradigm 2017 Why it still holds upIt is still easy to play today: the postcard map cuts out the walking between places, and the hints only come when you ask for them.
Shadow Fight 2 2014 Why it still holds upThe silhouette still reads at a glance, one demon at a time.
Fantastic Dizzy 1993 Why it still holds upA puzzle quest with a star hunt is still a good thing to play through.
Clash at Demonhead 1989 Why it still holds upThe map is still something to wander, with forty routes and powers you collect.
Liero 1998 Why it still holds upDigging through a map while a rope swings you around is still a good way to settle a duel.
Sonic the Hedgehog 1991 Why it still holds upZones built for looking around as well as running still make it worth a try today.
Rayman Legends 2013 Why it still holds upWorlds in any order, with friends beside you, still make it easy to share today.
Panel de Pon 1995 Why it still holds upSwaps that set off chains, against a stack that never stops rising, still make it quick to pick up today.
Donkey Kong 1994 Why it still holds upA key, a door and a clock turn every screen into a small puzzle, and Mario's acrobatics are still the tools you solve it with.
Kid Chameleon 1992 Why it still holds upEach level is still a choice of who to be, with masks that turn the Kid into a different hero.
LocoRoco 2006 Why it still holds upEven now, merging and splitting the blob makes tilting a world feel like handling something alive.

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