2010 games that still hold up

68 games · page 1 of 2

Recommended By day

Games

Jan 26 Mass Effect 2 2010 Why it still holds upYour squad keeps it worth playing today: you spend time on your ship, the Normandy, learning their pasts and doing their optional missions, and those choices carry through to the end.
May 23 Super Mario Galaxy 2 2010 Why it still holds upLevels that keep changing the rules, playing with gravity and shifting between 2D and 3D, still give each stage something new today.
Mar 16 God of War III 2010 Why it still holds upToday it still offers combat built on chained combos and weapon switching, on a very large scale.
Sep 14 Halo: Reach 2010 Why it still holds upA campaign of large battles, with modes to build and survive in after it, still gives you ways to keep playing today.
Jun 10 Xenoblade Chronicles 2010 Why it still holds upClear roles for the AI party and rewards for exploring still make both fights and wandering worth the time today.
Jan 9 Kingdom Hearts Birth by Sleep 2010 Why it still holds upA deck, fusion and Shotlock let you fight in many ways, and three characters with their own scenarios still keep playthroughs from repeating today.
Oct 20 Super Meat Boy 2010 Why it still holds upVery short levels, unlimited attempts and a near instant restart make every failed try cost seconds, and the replay turns repetition into part of the fun today.
Mar 16 Metro 2033 2010 Why it still holds upSet pieces such as turret defense, sneaking onto a tram and hallucination sequences keep a linear structure from feeling monotonous today.
Oct 5 NBA 2K11 2010 Why it still holds upHistoric games to relive, and a career built attribute by attribute, give each season a goal to chase today.
Nov 21 Donkey Kong Country Returns 2010 Why it still holds upAfter eight lives are lost in one level, a Super Guide lets a computer controlled Super Kong complete it, so a hard level can still be finished.
Nov 24 Gran Turismo 5 2010 Why it still holds upEven now, physics that ask you to load the outside wheel before turning in make every corner something to learn.
Jul 21 Limbo 2010 Why it still holds upEven now, hazards that show themselves only by killing you turn each death into a lesson about the next attempt.
May 18 Split/Second 2010 Why it still holds upBecause clean driving fills the meter, every drift you hold is also a trap you are saving for the driver ahead, and it races well today.
Apr Nier Replicant 2010 Why it still holds upA camera that changes the kind of game it shows, from room to room and fight to fight, still keeps it from settling into one style.
Nov 3 Radiant Historia 2010 Why it still holds upRewinding to a decision and pushing enemies together on the grid still give every chapter two kinds of planning today.
Oct 26 Rock Band 3 2010 Why it still holds upThe same songs playable at Basic or Pro level, and drop in play mid song, still let a group of mixed skills share one track today.
Apr 22 NieR 2010 Why it still holds upA game that changes its camera between styles still has a surprise for a player today.
Oct 19 DJ Hero 2 2010 Why it still holds upThe samples are tailored to each track, and scratching is graded on how musical and unique it is.

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