Oct 15
Disco Elysium 2019
Why it still holds upTwenty four voices with opinions of their own still make every conversation a choice of whom to listen to.
2019 games that still hold up
Games
Oct 15
Disco Elysium 2019
Why it still holds upTwenty four voices with opinions of their own still make every conversation a choice of whom to listen to.
Mar 22
Sekiro: Shadows Die Twice 2019
Why it still holds upMastering the parrying is the reward now: the combat is built on it, and getting good at it gives a sense of pride.
May 28
Outer Wilds 2019
Why it still holds upPlanets move on a fixed schedule, so timing and what you have learned solve the mysteries, and that is what makes it worth playing today.
Jan 25
Resident Evil 2 2019
Why it still holds upPlayed today it keeps the tension through scarcity: ammunition is short, zombies need their heads destroyed to stay down, and a first run takes about eight hours.
Nov 8
Death Stranding 2019
Why it still holds upA route planned, built and shared with strangers still makes the long walks worth doing today.
Nov 28
13 Sentinels: Aegis Rim 2019
Why it still holds upThe way its story is told is the reason to play it now: you choose whose chapter comes next and put the mystery together as you go.
Jul 26
Fire Emblem: Three Houses 2019
Why it still holds upA school calendar that shapes who fights for you, and how, still gives its tactical battles weight today.
Jan 23
Slay the Spire 2019
Why it still holds upShort runs where every choice of card or route changes the deck, and visible enemy intent turns every turn into a puzzle, keep it replayable today.
Aug 27
Control 2019
Why it still holds upEach of its shifting, brutalist rooms leads to a fight, and powers on cooldowns beside a weapon that changes form still keep those fights moving today.
Apr 16
Anno 1800 2019
Why it still holds upProduction chains and tiered populations that all have to be supplied still turn city layout into a planning puzzle today.
Feb 15
Metro Exodus 2019
Why it still holds upChoosing how to approach each objective, between open areas and linear stretches, still gives it room to play your way today.
Mar 8
Devil May Cry 5 2019
Why it still holds upA style rating that rewards varied play, and three characters with different mechanics, still keep the same arenas from feeling the same today.
Oct 31
Luigi's Mansion 3 2019
Why it still holds upA new theme to search on every floor, with tools that turn searching into small puzzles, still pulls you up the hotel.
Apr 23
Mortal Kombat 11 2019
Why it still holds upEven now, slower movement and fixed inputs for every character make each match a matter of careful positioning.
Sep 20
The Legend of Zelda: Link's Awakening 2019
Why it still holds upIf you come to it now, expect a world that opens as you pick up tools, and dungeons you can build yourself.
Apr 5
Supraland 2019
Why it still holds upPuzzle ideas that rarely repeat, and landmarks to navigate by instead of a map, give you a reason to explore it today.
May 23
Pathologic 2 2019
Why it still holds upA day too short for everything still makes each choice a trade today.
Jun 21
Crash Team Racing Nitro-Fueled 2019
Why it still holds upBoosts chained from power slides still turn each lap into a matter of rhythm today.
Sep 17
AI: The Somnium Files 2019
Why it still holds upA six minute clock on every dream makes each puzzle a question of which object to try first, so the pressure is still there from the first dream.
Jun 18
Bloodstained: Ritual of the Night 2019
Why it still holds upWith every defeated enemy a possible new skill, exploring still pays off today.
Mar 12
Hypnospace Outlaw 2019
Why it still holds upWith every clue sitting on a page you have to read and follow, each case is still a search that absorbs you today.
Sep
Grindstone 2019
Why it still holds upEvery move is a plan for the next ten, since combos need ten kills in a row, and it works as a puzzle today.
Apr 30
Fell Seal: Arbiter's Mark 2019
Why it still holds upYou decide how forgiving the game is today, because a difficulty setting lets you choose how much a defeat costs, from nothing to permadeath.
Jun 20
Amid Evil 2019
Why it still holds upEnemies that resist weapons differently still make what to fire at each one a choice today.
Jan 18
Ace Combat 7: Skies Unknown 2019
Why it still holds upWeather still has a part in every mission, because clouds hide targets and ice your wings.
Sep 5
Green Hell 2019
Why it still holds upA body that tracks everything you eat still makes every meal a decision today.
Jun 28
Super Mario Maker 2 2019
Why it still holds upEach session still differs, because you can build in five visual styles and try courses by other players.
Feb 19
Devotion 2019
Why it still holds upPlay it today for a single apartment that hides its answers across several years.
Sep 19
Mini Motorways 2019
Why it still holds upNew houses keep arriving, so a network that works now has to leave room for the next one, and planning ahead is still the whole skill.
Sep 26
Ys IX: Monstrum Nox 2019
Why it still holds upToday, timing your guard and evade and switching characters keep every fight active.
May 14
A Plague Tale: Innocence 2019
Why it still holds upEach room is a puzzle of where to stand, since light holds rats back and darkness lets them through, and the tension holds today.
Aug 30
Astral Chain 2019
Why it still holds upThe same companion serves investigation, puzzles and combat, so the game stays one idea and not three, and that is why it still hangs together.
Mar 13
Baba Is You 2019
Why it still holds upThe rules are the material you move, and today that one idea still carries the whole game.
Jan 31
Sunless Skies 2019
Why it still holds upInvesting in stat points unlocks opportunity checks, and siding with a faction in a large scale war opens some ports and closes others.
Jun 28
F1 2019 2019
Why it still holds upA rival who follows you into Formula One gives each season a story that is still the draw today.
Sep 10
Gears 5 2019
Why it still holds upWith every mode built for playing together, it is still a game for company today.
Apr 17
Whispers of a Machine 2019
Why it still holds upThe game can be finished in two to three hours, with little challenge, and it is still worth a second run today to see what another trait would have changed.
Mar 20
Blaster Master Zero II 2019
Why it still holds upSwitching between tank and on foot levels still keeps each planet from repeating itself.
Apr 25
SteamWorld Quest: Hand of Gilgamech 2019
Why it still holds upBuilding a deck of your own cards makes each fight a small puzzle.
Sep 10
Blasphemous 2019
Why it still holds upEvery enemy is still a pattern to learn and a parry to time.
Oct 18
Manifold Garden 2019
Why it still holds upIts space is the reason to play it now: with gravity you choose and buildings that repeat forever, getting from one place to another is the puzzle.
May 23
Total War: Three Kingdoms 2019
Why it still holds upSince the generals decide which units you have, who you bring still matters as much as your orders.
Sep 26
Atelier Ryza: Ever Darkness & the Secret Hideout 2019
Why it still holds upA workshop where you build items from what you gather still rewards patient exploration.
Apr 18
Katana Zero 2019
Why it still holds upBecause one hit decides every room, each room is still a short puzzle to plan and then carry out.