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Is it still worth playing?
Outrage Entertainment's 1999 first person shooter for Windows, the third Descent. You are the Material Defender, a mercenary helping the Red Acropolis Research Team stop robots infected by an alien virus. You fly a ship with six degrees of freedom in zero gravity, free to move in any direction and to rotate on three axes. Aboard you shoot, use afterburners and fire flares to light dark areas. It mostly takes place in labyrinthine underground facilities of tunnels and rooms separated by doors. Some doors open when shot or bumped, others need keys or special actions, and each level asks you to complete objectives such as collecting items, activating switches and destroying objects. Each tunnel is still a question of orientation as well as combat, with movement in every direction.