System Shock 2 cover

System Shock 2 1999

Released
August 11, 1999
Genres
Shooter · Role-playing (RPG)
Platforms
Linux · PC · Mac
Developers
Looking Glass Studios · Irrational Games
More info

Where to buy

Physical

Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon

Is it still worth playing?

Irrational Games and Looking Glass Studios' 1999 first person game for Windows, designed by Ken Levine, blending action, survival horror and role playing. It is set aboard a starship in 2114, where a soldier tries to contain a genetic infection, with the rogue AI SHODAN. You start in one of three career branches, Marines, Navy or OSA with psionics, after a character creation of three one year tours of duty. Ammunition is scarce, and a hacking minigame has you connect three green nodes in a row. Quantum Bio-Reconstruction Machines revive you for 10 nanites if you die in the same area. A first playthrough takes 15 to 20 hours. It is regarded as highly influential on first person shooters. The skill system and the atmosphere keep it worth playing now, since you build your character through choices aboard a ship that feels lived in.

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