Fire Emblem: Genealogy of the Holy War 1996
- Released
- May 14, 1996
- Anniversary
- Turned 30 on May 14
- Genres
- Role-playing (RPG) · Strategy · Turn-based strategy (TBS) · Tactical
- Platforms
- Wii · Wii U · New Nintendo 3DS · Nintendo Switch · Super Famicom
- Developer
- Intelligent Systems
- Publisher
- Nintendo
Where to buy
- Physical
Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon
Other ways to play SNES games today
Is it still worth playing?
Intelligent Systems' 1996 tactical role playing game for the Super Famicom, the fourth Fire Emblem, set on the continent of Jugdral, split between eight countries founded by the Twelve Crusaders. The story is told over two generations: you take the roles of Sigurd and his son Seliph through story driven missions divided into chapters. Before and during missions your units can settle in a home base to repair weapons, buy and sell items and take part in arena battles, and castle towns inside mission maps offer similar services. Battles are turn based, with each unit on both sides given its chance to move and act, and units move and attack in the same turn. A key part of combat is the Weapon Triangle, and magic has a triangle of its own among Fire, Thunder and Wind, with Light and Dark outside it. The campaign still has a long arc, with a story told across two generations.