SNES RPGs that still hold up

First released on the SNES

21 games

Games

Chrono Trigger 1995 Why it still holds upAreas hardly overstay their welcome and the puzzles are challenging without being frustrating, which is why the pacing holds up today.
Terranigma 1995 Why it still holds upBecause the world is rebuilt as you progress, its towns and dungeons change with Ark's actions, and quick controls keep it easy to pick up today.
Final Fantasy IV 1991 Why it still holds upCharacters with fixed roles who join and leave the party make the story and the combat change together, and that still shapes every battle today.
Secret of Mana 1993 Why it still holds upA party that fights beside you and a menu that pauses the action keep fights simple to manage, even with friends today.
Trials of Mana 1995 Why it still holds upThere is still more than one way to play through it, with six characters and class changes that split into light or dark paths.
Tales of Phantasia 1995 Why it still holds upDirectly controlling one fighter among computer controlled allies still makes each battle a matter of timing and positioning.
Bahamut Lagoon 1996 Why it still holds upA dragon you raise yourself still makes each squadron feel like your own.
Shadowrun 1993 Why it still holds upYou still get somewhere by talking, with a bank of words you collect and use in conversation.
Illusion of Gaia 1993 Why it still holds upExploring is still a team effort, with three characters who open different doors.
Breath of Fire II 1994 Why it still holds upToday, a Monster Meter that warns you of fights lets you decide how far to push on.
Harvest Moon 1996 Why it still holds upA calm rhythm of small daily chores is as relaxing now as it ever was.
Secret of Evermore 1995 Why it still holds upAlchemy that combines ingredients into potions, and weapons that recharge after each swing, still make the fights a matter of choices.
Soul Blazer 1992 Why it still holds upEach dungeon fight still has a visible reward, as an area is rebuilt one soul at a time.

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