Star Wars: Knights of the Old Republic II - The Sith Lords cover

Star Wars: Knights of the Old Republic II - The Sith Lords 2004

Released
December 6, 2004
Genres
Role-playing (RPG) · Strategy · Turn-based strategy (TBS) · Adventure
Platforms
Xbox · Linux · Android · PC · iOS · Mac · Nintendo Switch
Developer
Obsidian Entertainment
More info

Where to buy

In a collection
Star Wars Knights of the Old Republic Bundle
Star Wars: Heritage Pack
Physical

Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon

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Is it still worth playing?

Obsidian's 2004 single player action role playing game, for the Xbox and later Windows, set five years after the first game. You play the Exile, a Jedi Knight cast out of the Jedi Order, in a third person view with pausable real time combat based on the d20 System. Up to two party members travel with you, and you raise your influence with them by doing things that impress them, so that depending on influence they may support the Exile unconditionally or turn against them. It adds 30 new Force powers, new lightsaber forms, prestige classes and minigames such as swoop bike racing and Pazaak. It shipped unfinished, with the droid planet M4-78 cut, and a fan made restoration mod restores most of the cut content. Because influence follows what you say and do, your choices change who stays at your side, which still gives a second run something new today.

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