Terranigma cover

Terranigma 1995

Released
October 20, 1995
Genres
Role-playing (RPG) · Adventure
Platforms
Satellaview · Super Nintendo Entertainment System · Super Famicom
Developer
Quintet
More info

Where to buy

Physical

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Is it still worth playing?

Quintet's 1995 top down action role playing game for the Super Nintendo, and never released in North America. The story is told in four chapters in which Ark revives the world. Combat is real time with a spear: you stab, rapid presses chain multiple stabs and a running stab does extra damage, with thrusts, lunges, a dive bomb, a guard against projectiles and a mid air spin. Some enemies take damage only from specific attacks. There are no magic points, as spells are one time items bought as rings and medals with Magirocks. Towns grow as you complete tasks, which unlocks services, and dungeons change physically as Ark acts. Because the world is rebuilt as you progress, its towns and dungeons change with Ark's actions, and quick controls keep it easy to pick up today.

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