Mar 11
Chrono Trigger 1995
Why it still holds upAreas hardly overstay their welcome and the puzzles are challenging without being frustrating, which is why the pacing holds up today.
1995 games that still hold up
Games
Mar 11
Chrono Trigger 1995
Why it still holds upAreas hardly overstay their welcome and the puzzles are challenging without being frustrating, which is why the pacing holds up today.
Nov 21
Donkey Kong Country 2: Diddy's Kong Quest 1995
Why it still holds upOpen levels that use height, and a difficulty that builds steadily, keep it enjoyable to play now.
Aug 5
Super Mario World 2: Yoshi's Island 1995
Why it still holds upThe art and the countdown that replaces a health bar make it worth playing today, with pastel colours, large backdrops and expressive sprites.
Dec 5
Warcraft II: Tides of Darkness 1995
Why it still holds upTwo sides built differently and a war fought on land, at sea and in the air still give each match its own plan today.
Oct 20
Terranigma 1995
Why it still holds upBecause the world is rebuilt as you progress, its towns and dungeons change with Ark's actions, and quick controls keep it easy to pick up today.
Sep 26
Command & Conquer 1995
Why it still holds upTwo asymmetric campaigns with varied objectives such as sabotage, rescue and time limits still give it variety today.
Oct 6
Tactics Ogre: Let Us Cling Together 1995
Why it still holds upA story that branches, fought with an army where every unit's weight counts, still makes a campaign worth playing again today.
May 19
Full Throttle 1995
Why it still holds upOne menu for every action, and dialogue where you pick the answer, still keep the adventure easy to get into today.
Sep 30
Trials of Mana 1995
Why it still holds upThere is still more than one way to play through it, with six characters and class changes that split into light or dark paths.
Nov
The Dig 1995
Why it still holds upIt is easy to approach even now, because each puzzle is a matter of what to carry where, with items you collect and use on the environment.
Dec 15
Suikoden 1995
Why it still holds upToday, a cast you can gather one warrior at a time gives the journey a goal beyond the main story.
Jun
The Beast Within: A Gabriel Knight Mystery 1995
Why it still holds upToday, two playable characters who each take half the chapters give the investigation two angles.
Dec 15
Tales of Phantasia 1995
Why it still holds upDirectly controlling one fighter among computer controlled allies still makes each battle a matter of timing and positioning.
Sep 14
Mario's Super Picross 1995
Why it still holds upYou still slow down and check each clue, because mistakes cost double time.
Mar 17
Discworld 1995
Why it still holds upChoosing a tone for each conversation, joking or angry, still gives every puzzle a social side.
Feb 24
Front Mission 1995
Why it still holds upEvery battle is still a tactical question, with a mecha you assemble part by part and lose part by part.
Oct
Panel de Pon 1995
Why it still holds upSwaps that set off chains, against a stack that never stops rising, still make it quick to pick up today.
Feb 24
Lufia II: Rise of the Sinistrals 1995
Why it still holds upDungeons where enemies move only when you do still make every step a decision today.
Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe 1995
Why it still holds upPicture icons for every action still make the commands easy to learn.
Oct
I Have No Mouth, and I Must Scream 1995
Why it still holds upHaving the author of the story help design the game is a reason it is still worth seeking out.
Sep 22
International Superstar Soccer Deluxe 1995
Why it still holds upPicking a national side and a formation is still a quick way to set up a match.
Nov
Ultimate Mortal Kombat 3 1995
Why it still holds upFor a night with friends, modes for several players on one side are still a good choice.
Aug 25
Magic Knight Rayearth 1995
Why it still holds upIt is a look at how Sega's handheld treated a popular anime and manga license.
Sep
Magic Carpet 2: The Netherworlds 1995
Why it still holds upThe underground still takes the first game's flight into caves, with the castle to come home to.
Mega Man 1995
Why it still holds upA mix of stages from several older games, fitted onto a small screen, still makes it a Mega Man worth trying today.
Shivers 1995
Why it still holds upThe one slot still makes every capture a trip across the haunted museum with your hands full.
Dec 22
Final Fight 3 1995
Why it still holds upFour fighters with their own moves, a super gauge and branching paths still give each run something to learn today.
Oct 24
VectorMan 1995
Why it still holds upLevels with several paths and secret passages still reward looking around.
Apr
Jagged Alliance 1995
Why it still holds upThe hiring still means a war fought with the people you chose to pay, eight at a time.
Oct 31
Torin's Passage 1995
Why it still holds upAn adventure made for a parent and a child, with a hint for whichever of them is stuck, is still a shared game today.
Oct 17
Secret of Evermore 1995
Why it still holds upAlchemy and weapons that recharge after each swing still make every fight a matter of choices today.
Aug
Crusader: No Remorse 1995
Why it still holds upThe scenery is still as destructible as the men in it.
Albion 1995
Why it still holds upThe story reviewers praised on release, set in a world this carefully built, is the reason to play it now.
Mar 21
Kirby's Dream Land 2 1995
Why it still holds upStolen powers and three friends with their own abilities leave a lot to try in the stages even now.
Mar 14
Mario's Picross 1995
Why it still holds upRows and columns that confirm each other still turn every picture into a logic puzzle.
Dec 14
Kirby's Block Ball 1995
Why it still holds upA ball with Kirby's powers is easy to understand and still gives each round something to aim at.
X-COM: Terror From the Deep 1995
Why it still holds upThe depth is still the first game's two layers, with a sea between the ship you lost and the squad you send after it.
Aug
Heroes of Might and Magic: A Strategic Quest 1995
Why it still holds upThe four kinds still decide the army by the hero you chose, one more turn at a time.
Dec 1
Mega Man X3 1995
Why it still holds upClinging to walls while charging a shot is still a way of fighting worth trying.
Mar 8
Star Wars: Dark Forces 1995
Why it still holds upMissions with their own objectives and puzzles beyond the shooting still give each level a task.
Sep 7
Rayman 1995
Why it still holds upAbilities earned one at a time still give the quest a pace that suits a patient player today.
Mar 3
Descent 1995
Why it still holds upThe six degrees still mean there is no up, and the corridor you came down is also a ceiling.
Nov 15
Earthworm Jim 2 1995
Why it still holds upMost levels change the rules, so there is still something new to work out in each.
Jun
Tekken 2 1995
Why it still holds upFour buttons for four limbs make a system that is easy to learn, which is still true today.
Feb 17
Ristar 1995
Why it still holds upFighting, climbing and swinging all run through the stretchy arms, so one idea is enough to start playing today.