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Is it still worth playing?
Free Radical Design's 2005 first person shooter for the GameCube, PlayStation 2 and Xbox, and the third game of the series. Its story sends Sergeant Cortez through time, to 1924 Scotland, 1969, 1994, 2052 and 2243, to stop the creation of the TimeSplitters. That campaign can be played in co op and saves itself after each mission. Beyond it, the Arcade and Challenge modes unlock characters, weapons and locations. Mapmaker goes further: a beginner mode builds with limited tiles, spawns and bot sets, and an advanced one makes larger maps with story mode tools. With the campaign, its unlockable modes and a level maker together, there is still far more to play here today than the story alone.