Dreamcast games that still hold up

First released on the Dreamcast

29 games

Games

Skies of Arcadia 2000 Why it still holds upCharting a blank sky map and flying between islands still gives exploration a sense of discovery today.
Rez 2001 Why it still holds upEach stage is still something you play as much as watch, with music that changes as you shoot.
Metropolis Street Racer 2000 Why it still holds upKudos come from Skill and from Style, so how you take a corner counts as much as how fast, which still gives each lap a point beyond the clock.
Sturmwind 2013 Why it still holds upA weapon you can aim backward still gives each stage a puzzle of positions.
Frame Gride 1999 Why it still holds upA robot you build and tune yourself still gives each duel your own stamp.
Fur Fighters 2000 Why it still holds upCute animals with big guns still turn a sweet story into a loud fight.
Sega GT 2000 Why it still holds upBuying parts with prize money still gives each race a clear reason.
Seaman 1999 Why it still holds upA pet that talks back still keeps every visit different.
Grandia II 2000 Why it still holds upShort dungeons with puzzles of rising water and glyphs still keep the journey moving.
MDK2 2000 Why it still holds upThree heroes with their own strengths still give each level a different way to play.
ChuChu Rocket! 1999 Why it still holds upA short round of arrows and panic is still easy to start with friends.
Toy Commander 1999 Why it still holds upA house full of toys still turns every room into a different mission.
Space Channel 5 1999 Why it still holds upCopying dance moves in time with the music is still easy to start now.
Headhunter 2001 Why it still holds upGuns that hurt without killing still make each arrest a tense decision.
Sonic Adventure 1998 Why it still holds upSix characters that each play differently give the one game several ways to play today.

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