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Is it still worth playing?
id Software's 1994 sequel to Doom, for MS-DOS, in which the marine returns to Earth to find that demons have opened a portal and invaded it. The 32 levels, two of them secret, run through an outpost, a city and Hell. They are larger and more intricate than the first game's, with routes that do not run in a line and bonuses hidden off them. The game doubled the number of ordinary monster types to fill them and added the Super Shotgun, a powerful double barrel. It was the first Doom sold in shops rather than as shareware, and the top selling software in the United States in 1994. The level design is the reason to go back to it now. Each map is a place to explore, with its own layout, secrets and mix of enemies, and the three settings give each stretch its own look.