Tom Clancy's Splinter Cell cover

Tom Clancy's Splinter Cell 2002

Released
November 18, 2002
Genres
Shooter · Tactical
Platforms
Xbox · PC · Mac · PlayStation 2
Developer
Ubisoft Montreal
Publisher
Ubi Soft Entertainment
More info

Where to buy

Digital
The lowest price we've seen on Steam since September 2026 More deals on Steam, and in Shooter
In a collection
Tom Clancy's Splinter Cell Collection
Tom Clancy's Splinter Cell: Elite Echelon Edition
Physical

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Is it still worth playing?

Ubi Soft Montreal's 2002 stealth game for the Xbox, in which Sam Fisher, a former Navy SEAL in the NSA's Third Echelon division, investigates missing CIA officers in Georgia. Light and darkness are central: a light meter shows how visible you are, Fisher can destroy lights and some cameras, and he has night vision and thermal vision. Ammunition is limited, with less lethal gear such as sticky shockers and CS gas, and Fisher can sneak up to interrogate, incapacitate or use enemies as human shields. He can mantle, hang from pipes and do a split jump. A sound system changes how sound travels with walls, doors and flooring, and you can grab and interrogate guards. Light and shadow are your refuge and the level layouts form routes through gaps in vision, so play is still built around reading the lighting rather than shooting today.

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