2010s adventure games that still hold up

Somewhere to get to, and plenty in the way

491 games · page 8 of 11

Games

The Room Two 2013 Why it still holds upThe room is still a puzzle box the size of a space you can walk around in.
The Council 2018 Why it still holds upTalk instead of combat still makes every conversation a puzzle today.
Lara Croft Go 2015 Why it still holds upPuzzles that ask for planning rather than reflexes still suit short sessions today.
The Sexy Brutale 2017 Why it still holds upThe loop still lets you save a murder party one guest at a time, by knowing the day better than the killers do.
Botanicula 2012 Why it still holds upAlmost everything in the tree still reacts when prodded today, with a seed to carry out of it.
Pokémon Y 2013 Why it still holds upThe touch screen still lets you pet a Pokémon, and it fights harder for it.
Invisible, Inc. 2015 Why it still holds upThe 72 hours are still always one bad turn from losing an agent for good.
80 Days 2014 Why it still holds upA world with so much text to find still makes each trip different.
Year Walk 2013 Why it still holds upPlayed on a touch screen today, the puzzles still ask for the whole device: fingers, ears and a shake all come into it.
The Binding of Isaac 2011 Why it still holds upItems that stack into a creature nobody designed still make every run different today.
Samorost 3 2016 Why it still holds upThe flute still makes the puzzle often a song, and the world hums back.

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