Oct 13
Uncharted 2: Among Thieves 2009
Why it still holds upIt stays playable now because you keep control of Nathan almost every time something happens on screen, and the characters talk like people.
2009 games that still hold up
Games
Oct 13
Uncharted 2: Among Thieves 2009
Why it still holds upIt stays playable now because you keep control of Nathan almost every time something happens on screen, and the characters talk like people.
Oct 15
Steins;Gate 2009
Why it still holds upThe writing and the cast keep it worth reading now: the story is detailed, and the voice acting carries the emotion even if you do not know Japanese.
Nov 17
Assassin's Creed II 2009
Why it still holds upFree running and a choice of how to handle each situation, with several ways past the guards, are the draw today, in a Renaissance Italy with an orchestral score.
Sep 12
Pokémon SoulSilver Version 2009
Why it still holds upBadges, hidden machines and new creatures to catch still give it a steady pull today, with enough freedom to explore.
Nov 3
Dragon Age: Origins 2009
Why it still holds upMany of its dilemmas have no clear good or evil side, so the decisions are still yours to weigh today, and that keeps the world worth returning to.
Aug 25
Batman: Arkham Asylum 2009
Why it still holds upFighting, gadgets and character joined into one game about being Batman still make it play well today.
Sep
Pokémon HeartGold Version 2009
Why it still holds upTwo regions of badges, laid out with both freedom and direction, make it worth playing now.
Feb 11
Mario & Luigi: Bowser's Inside Story 2009
Why it still holds upTwo linked layers of play, Bowser outside and the brothers inside, each affecting the other, are the reason to play it now.
Feb 5
Demon's Souls 2009
Why it still holds upLarge, distinct and believably connected areas, and careful stamina based fights with gradual improvement as the core loop, are the reason to play it now.
Nov 17
Left 4 Dead 2 2009
Why it still holds upSpecial infected that each change how players have to move and fight, and finales that break up horde defense, still keep every run from repeating today.
Jul 15
The Secret of Monkey Island: Special Edition 2009
Why it still holds upPuzzles where no choice is wrong, and a presentation you can switch back to the original at any time, still make the adventure easy to explore today.
Oct 29
Bayonetta 2009
Why it still holds upA dodge rewarded with a slow moment to strike, and a grade at the end of each fight, still give a reason to fight every battle better today.
Oct 16
Machinarium 2009
Why it still holds upPuzzles stay in one place and the world is told without words, so each room is a self contained riddle that is easy to dip into now.
Dec 10
Nine Hours, Nine Persons, Nine Doors 2009
Why it still holds upDoors that open only for the right combination of people make each puzzle also a decision about who goes where, so replaying it still pays off.
Oct 8
Shin Megami Tensei: Strange Journey 2009
Why it still holds upNegotiating with demons and fusing them into new ones make every battle also a way to build your party, which still keeps its draw.
Nov 10
Call of Duty: Modern Warfare 2 2009
Why it still holds upEvery gunfight is still a rhythm of peeking and hiding, since health returns when you take cover.
Nov 12
New Super Mario Bros. Wii 2009
Why it still holds upIt is friendly to play with a group now: a Super Guide helps with hard levels and bubbles bring back fallen players.
Sep 9
The Beatles: Rock Band 2009
Why it still holds upEvery song is still a shared performance, with a band playing together in the same room.
Jan 21
Skate 2 2009
Why it still holds upObjects you can move to build your own lines still make the city something to rework today.
Jul 11
Dragon Quest IX: Sentinels of the Starry Skies 2009
Why it still holds upA hero of your own and side quests running in parallel still let you set your own pace today.
Aug 7
Hearts of Iron III 2009
Why it still holds upEvery war still has a different starting point, since any country can be yours.
Aug 19
Shadow Complex 2009
Why it still holds upEach return to an old room still has a new purpose, in a world that opens as new tools arrive.
May 18
Punch-Out!! 2009
Why it still holds upEvery fight is still a pattern you learn, against boxers with readable tells.
Apr 18
Pokémon Mystery Dungeon: Explorers of Sky 2009
Why it still holds upYour first run is still your own, since a personality test decides which Pokémon you become.
Apr 9
Muramasa: The Demon Blade 2009
Why it still holds upThe journey still has a look of its own, drawn by hand and inspired by Japanese art.
Jun 25
Atelier Rorona: The Alchemist of Arland 2009
Why it still holds upEach outing still gets a plan, with enemies you see before you meet them and ingredients to gather.
Jul 23
Katamari Forever 2009
Why it still holds upRolling up ever larger objects to make stars is still the whole idea, and it is quick to grasp now.
Jul 22
The Blackwell Convergence 2009
Why it still holds upThe puzzles are on the easy side, which suits a case that moves at the pace of its talk.
Apr 10
King's Bounty: Armored Princess 2009
Why it still holds upToday a strategy game of this kind, with islands to sail between, still has a place in a collection.
Apr 7
The Chronicles of Riddick: Assault on Dark Athena 2009
Why it still holds upSlipping through a ship full of guards is still a tense way to spend an evening today.
Apr 2
The Book of Unwritten Tales 2009
Why it still holds upAnyone after a long adventure built on traditional puzzles will find a full one here today.
Jun 25
Dawn of Discovery 2009
Also known as Anno 1404
Why it still holds upTwo halves of a world that depend on each other's goods still make every new street part of a longer chain.
Oct 28
Beat Hazard 2009
Why it still holds upA shooter that plays along with your own music still makes a record collection something to fight through today.
Oct 27
Ratchet & Clank Future: A Crack in Time 2009
Why it still holds upSolving puzzles with your own recorded copies is a mechanic that is still worth trying.
Oct 22
Forza Motorsport 3 2009
Why it still holds upOne hundred track variations make up 220 events over six racing seasons, and a rewind system still lets you take back a mistake.
Feb 26
Yakuza 3 2009
Why it still holds upOver 600 substories beside a main story of about twelve hours still give it a lot to wander off into.
Oct 27
DJ Hero 2009
Why it still holds upA turntable and a crossfader still turn mixing into a game.
Oct 29
Sin & Punishment: Star Successor 2009
Why it still holds upYou are still making a choice every moment, with aim, dodge and sword all in play.
Dec 10
PixelJunk Shooter 2009
Why it still holds upA shooter where liquids are the puzzle still gives each cavern its own problem.
Jul 1
Worms 2: Armageddon 2009
Why it still holds upTurn after turn of silly weapons still makes each match a scramble of jokes.
Dec 17
N.O.V.A.: Near Orbit Vanguard Alliance 2009
Why it still holds upA short campaign with a console feel still makes a quick shooter for a phone.
Jun 2
The Sims 3 2009
Why it still holds upA neighborhood that carries on around your Sims still makes it a good place to settle in today.
Sep 8
Colin McRae: Dirt 2 2009
Why it still holds upRacing against a pacenote voice is still a good way to learn the road.
May 26
Windosill 2009
Why it still holds upA short, quiet toy of a game is still easy to finish in one sitting.
Mar 29
Guitar Hero: Metallica 2009
Why it still holds upA full band playing one band's songs still fills a living room today.
Nov 17
LittleBigPlanet 2009
Why it still holds upA new campaign to play on a handheld still keeps the series' creative side.
Oct 2
S.T.A.L.K.E.R.: Call of Pripyat 2009
Why it still holds upA dangerous zone, crossed with a bandage in hand, still has an atmosphere worth entering today.