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Is it still worth playing?
Konami's 2003 third person survival horror game from Team Silent, for the PlayStation 2 and Windows. A direct sequel to the first Silent Hill, it follows Heather Mason, a teenager who becomes entangled in the schemes of the town's cult, which seeks to revive a malevolent deity. Heather moves between the real world and a bloodier Otherworld, using a flashlight and a radio that crackles when monsters are near, with firearms and melee weapons to fight them. It opens in an abandoned amusement park, her journey runs through teenage hangouts and public places, and the game has three endings. The Otherworld grows with its protagonist, its walls gaining layers of skin as she progresses. A flashlight, a radio that crackles near monsters and an Otherworld that changes around Heather still make the horror a matter of sight and sound today.