Fable 2004
Why it still holds upA character whose look and reputation follow good and evil acts still makes those choices visible today.
Adventure games that still hold up
Somewhere to get to, and plenty in the way
Games
Fable 2004
Why it still holds upA character whose look and reputation follow good and evil acts still makes those choices visible today.
Mario & Luigi: Superstar Saga 2003
Why it still holds upBecause each brother has a button and presses are timed, every turn of battle still involves timing as well as choosing today.
Star Wars: Jedi Knight II - Jedi Outcast 2002
Why it still holds upLightsaber, blaster and Jedi powers in one game still give it a mix of melee and ranged fighting today.
Pokémon FireRed Version 2004
Why it still holds upCollecting badges toward the Elite Four, with battles and capture in between, still gives the adventure a clear shape today.
Commandos 2: Men of Courage 2001
Why it still holds upA squad of specialists, each with abilities of their own, and missions with several objectives still give it plenty to plan today.
Metro Exodus 2019
Why it still holds upChoosing how to approach each objective, between open areas and linear stretches, still gives it room to play your way today.
Final Fantasy XII 2006
Why it still holds upGambits, which let you program how each character fights, still make combat a matter of setup as much as input today.
Divinity: Original Sin 2014
Why it still holds upProblems with several solutions, in fights and out of them, still make it worth playing today.
Shenmue 1999
Why it still holds upA Yokosuka where characters have their own models, voices and routines, and shops and buses keep schedules, still invites exploring today.
Thief II: The Metal Age 2000
Why it still holds upLarge levels with several routes, and tools that change light and sound, still leave you to plan your own way past the guards today.
Golden Sun: The Lost Age 2002
Why it still holds upPsynergy puzzles that open new areas, and Djinn that tie exploration to battle stats, still link finding things to fighting today.
Astro's Playroom 2020
Why it still holds upPlayed now, every level is still built around a new way to use the controller.
Crash Bandicoot 2: Cortex Strikes Back 1997
Why it still holds upHub rooms that save, and let you leave a hard stage and come back, still make it easy to approach today.
The Banner Saga 2 2016
Why it still holds upUnits that play differently, such as the charging Horseborn and the support focused Ravens, on a grid where position decides fights, still reward planning today.
Dragon Quest VIII: Journey of the Cursed King 2004
Why it still holds upA whole 3D world to cross, with more to do than fight, still gives the adventure plenty of ways to play today.
Subnautica 2018
Why it still holds upAs you go deeper the sea grows more dangerous, and upgrades such as a submarine give you a reason to keep exploring, which still drives the descent today.
Kingdom Hearts 2002
Why it still holds upSimple controls and a structure of self contained worlds, each with its own sub story, still make it easy to pick up and repeat today.
Dragon Age: Inquisition 2014
Why it still holds upRegions full of optional content, with the story opened by what you do in them, still let you set your own pace today.
Dead Cells 2018
Why it still holds upRuns that change inside a template you come to know still pull you into one more today.
Metroid Dread 2021
Why it still holds upIt still plays well because of how the map opens up, and because the E.M.M.I. areas turn the exploring into a chase every so often.
Psychonauts 2005
Why it still holds upEach mental world is its own set of levels built around one character's psychology, which gives distinct settings and mechanics and still gives every area a new idea today.
Hitman 3 2021
Why it still holds upIts maps are built to be replayed, and every routine and every disguise is another way to the same target, which is why it is worth going back to now.
Detroit: Become Human 2018
Why it still holds upA flowchart that shows what you missed, and choices that change which scenes open, still give a replay a reason today.
Xenoblade Chronicles 2010
Why it still holds upClear roles for the AI party and rewards for exploring still make both fights and wandering worth the time today.
Sonic Mania 2017
Why it still holds upMomentum based movement and three characters with different abilities still give each stage different routes today.
Terraria 2011
Why it still holds upA fresh world that keeps opening new areas, items and characters as you advance still makes exploring, digging and crafting pay off today.
Pikmin 2 2004
Why it still holds upA day that always runs short, with randomly built caves below it, still makes every trip a set of choices today.
Bastion 2011
Why it still holds upA narrator who reacts to your path, loadout and retries, and idols that adjust the difficulty, still keep every system answering you today.
Risk of Rain 2 2020
Why it still holds upPlayed today, the random items keep you coming back: they stack without limit, while the clock keeps pushing you on.
Spelunky 2012
Why it still holds upSince every run generates new layouts, success depends on learning the game's rules rather than memorizing a route, and that still asks for attention today.
Ys VIII: Lacrimosa of Dana 2016
Why it still holds upSwitching between three characters with damage type weaknesses keeps combat active, and the village loop ties exploring to progress today.
Rayman Origins 2011
Why it still holds upAbilities and play styles that keep arriving still give familiar platforming a new twist today, with controls that answer quickly.
Out of This World 1991
Also known as Another World
Why it still holds upBecause everything is learned from the world, with checkpoints close together to keep instant deaths manageable, it still teaches itself as you play today.
Super Meat Boy 2010
Why it still holds upVery short levels, unlimited attempts and a near instant restart make every failed try cost seconds, and the replay turns repetition into part of the fun today.
VA-11 Hall-A: Cyberpunk Bartender Action 2016
Why it still holds upA world told through confessions and small details, rather than exposition, still makes each shift a conversation worth listening to today.
Mega Man ZX 2006
Why it still holds upForms with abilities of their own, in a world to explore between missions, still give the platforming variety today.
Soma 2015
Why it still holds upWith no way to fight, the threat is being caught, and that still gives the setting its pressure today.
Transistor 2014
Why it still holds upWith so many ways to combine functions, the choice of build and of which enemy to hit first still matters today.
Devil May Cry 5 2019
Why it still holds upA style rating that rewards varied play, and three characters with different mechanics, still keep the same arenas from feeling the same today.
Sam & Max Hit the Road 1993
Why it still holds upPuzzles that ask you to collect items and combine them with scattered objects, in a tourist trap setting that cannot dead end, still let you explore at your own pace today.
Indigo Prophecy 2005
Why it still holds upScenes that leave you free to act, and characters whose threads feed each other, still let the same events play out differently today.
Monster Hunter 4 Ultimate 2014
Why it still holds upHunts built on learning a monster's patterns and committing to each attack still reward patience today.
Star Citizen 2013
Danganronpa 2: Goodbye Despair 2012
Why it still holds upA loop of investigating a scene and then matching evidence against testimony in a trial still keeps each case a puzzle of whose claim does not fit today.
L.A. Noire 2011
Why it still holds upWith interrogation as the core loop, reading faces and backing accusations with evidence, the detective work still rests on the cases rather than on shooting today.
Final Fantasy IV 1991
Why it still holds upCharacters with fixed roles who join and leave the party make the story and the combat change together, and that still shapes every battle today.
The Secret of Monkey Island: Special Edition 2009
Why it still holds upPuzzles where no choice is wrong, and a presentation you can switch back to the original at any time, still make the adventure easy to explore today.