Final Fantasy XII 2006
- Released
- March 16, 2006
- Anniversary
- Turned 20 on March 16
- Genres
- Role-playing (RPG) · Adventure
- Platform
- PlayStation 2
- Developer
- Square Enix Product Development Division 4
- Publisher
- Square Enix
Where to buy
- Physical
Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon
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Is it still worth playing?
Square Enix's 2006 role playing game for the PlayStation 2, directed by Hiroyuki Ito and Hiroshi Minagawa, set in Ivalice, where the empires of Archadia and Rozarria are at war. After Archadia annexes Dalmasca, Princess Ashelia leads a resistance with Vaan and others. It is a third person game with an open world and a camera you can rotate 360 degrees, and enemies are visible on the overworld, so there are no random encounters. Battles run in real time in the Active Dimension Battle system, and the gambit system lets you program your characters' AI through target, action and priority rules. A License Board replaces traditional progression. The gambit system influenced Dragon Age: Origins and Pillars of Eternity II. Gambits, which let you program how each character fights, still make combat a matter of setup as much as input today.