Split/Second 2010
Why it still holds upBecause clean driving fills the meter, every drift you hold is also a trap you are saving for the driver ahead, and it races well today.
Third-person games that still hold up
A character on screen, and the world around them
Games
Split/Second 2010
Why it still holds upBecause clean driving fills the meter, every drift you hold is also a trap you are saving for the driver ahead, and it races well today.
Vandal Hearts 1996
Why it still holds upLosing your leader means a defeat, so protecting him is still part of every plan.
Onimusha 3: Demon Siege 2004
Why it still holds upStriking just before the enemy does still turns every fight into a matter of timing.
Skate 2007
Why it still holds upIt still feels like skating with your hands, since tricks come from the way you move the stick.
Atelier Rorona: The Alchemist of Arland 2009
Why it still holds upEach outing still gets a plan, with enemies you see before you meet them and ingredients to gather.
Monster Hunter Freedom Unite 2008
Why it still holds upThere is still plenty to chase in the hunts, with more quests, more gear and a Felyne fighter at your side.
Crash Bandicoot 2: Cortex Strikes Back 2017
Why it still holds upFive levels to a room and a crystal in each give it a rhythm of short goals, and the time trials give every level a reason to be run again today.
Vagrant Story 2000
Why it still holds upChains that raise your risk, and gear that counts for more than levels, still make each fight a trade between risk and reward today.
Top Spin 4 2011
Why it still holds upChoosing which style to level up still gives your player a game of their own.
Legacy of Kain: Soul Reaver 2 2001
Why it still holds upEvery room is still a puzzle of which plane to be in, with two worlds layered on one map.
Just Dance 2015 2014
Why it still holds upA phone in place of a controller still makes a living room party easy to start.
Shenmue II 2001
Why it still holds upA world where people keep schedules and the weather changes still makes waiting and looking part of the game.
Devil May Cry 2001
Why it still holds upBeing judged on how well you fight, not only on whether you win, still turns every encounter into a performance.
Ninja Gaiden II 2008
Why it still holds upWounded enemies who turn desperate still make every kill matter today.
Crisis Core: Final Fantasy VII 2007
Why it still holds upFusing materia and equipping what you fuse still makes building Zack a puzzle of its own.
Katamari Forever 2009
Why it still holds upRolling up ever larger objects to make stars is still the whole idea, and it is quick to grasp now.
Hiveswap: Act 1 2017
Why it still holds upIt gives you a place of its own to start in that universe today, as its story is separate and has a new cast.
Super Mario 3D Land 2011
Why it still holds upEach stage still has a clear path with room to wander, in levels that run in a line while Mario moves in three dimensions.
Baten Kaitos: Eternal Wings and the Lost Ocean 2003
Why it still holds upPlaying a voice the characters answer to, rather than the hero, still shapes every conversation today.
Jet Set Radio Future 2002
Why it still holds upFlow is still a bigger goal than the clock, with skating, tricks and tagging in one run.
Mario Tennis: Power Tour 2005
Why it still holds upA climb through the ranks still gives every match a reason beyond the score today.
The Legend of Heroes: Trails of Cold Steel IV 2018
Why it still holds upNobody should start the series here, since it closes a story that began long before.
Spyro the Dragon 2018
Why it still holds upOpen levels with something to find in every corner make each world worth clearing in full today.
Tobal 2 1997
Why it still holds upA Quest Mode with dungeons and a town, and a roster that grows with captured monsters, still gives it more to do than the ring fights.
Shin Megami Tensei: Digital Devil Saga 2 2005
Why it still holds upDemon forms and Mantra Grids are still a good reason to play through it.
Ratchet & Clank: Going Commando 2003
Also known as Ratchet & Clank 2: Locked and Loaded
Why it still holds upMinigames between planets still keep the journey changing pace today.
Eternal Darkness: Sanity's Requiem 2002
Why it still holds upIts sanity effects tie tension to how you fight, and three antagonist paths still give a replay something new today.
Tormentum: Dark Sorrow 2015
Why it still holds upGlowing hints on every hotspot still let you spend those hours on the strange scenery and not on hunting pixels.
Tabletop Simulator 2015
Why it still holds upThe unenforced rules still let you play anything, because the table does not know what you are playing.
Star Wars: Rogue Squadron II - Rogue Leader 2001
Why it still holds upEach mission still has a new angle when you replay it in a different ship.
God of War: Ghost of Sparta 2010
Why it still holds upCombat, climbing and puzzles that keep taking turns still keep the pace changing today.
Shin Megami Tensei: Nocturne 2003
Why it still holds upToday, a silent hero in a post apocalyptic Tokyo lets the world do the talking.
Harvest Moon: A Wonderful Life 2003
Why it still holds upA life with a deadline for settling down still gives every season a reason to hurry.
Lost Odyssey 2007
Why it still holds upTiming a ring press on every attack still keeps each turn something you do and not just choose.
The Warriors 2005
Why it still holds upA gang you fight alongside in every mission still makes every brawl feel like a crew effort.
Hitman 2: Silent Assassin 2002
Why it still holds upPlanning a clean job, in levels that leave the method to you, still pays off today.
The Legend of Heroes: Trails of Cold Steel II 2014
Why it still holds upThe story starts slowly, and the carried save still lets the sequel remember who you were kind to.
MechAssault 2: Lone Wolf 2004
Why it still holds upStepping out of the machine to drive a tank gives the war a new angle.
God Hand 2006
Why it still holds upEvery fighter you build is still your own, with over a hundred moves to choose from.
Final Fantasy IV 2007
Why it still holds upIts story and party of distinct fighters still have a place for anyone looking for a role-playing game now.
NFL Street 2004
Why it still holds upIts looser street rules make for a quick game today.
The Legend of Heroes: Trails of Cold Steel III 2017
Why it still holds upYou empty a Break Gauge to weaken an enemy and spend Brave Points on buffs, which is worth working through today.
Tearaway 2013
Why it still holds upA world made of paper that reacts to your fingers and camera still makes you part of it.
Lotus III: The Ultimate Challenge 1992
Why it still holds upA racer that lets you build your own courses is still a good reason to drive on.
NFL Street 2 2004
Why it still holds upStyle points for every juke and hurdle are still a good reason to play on the street.
Dreamfall: The Longest Journey 2006
Why it still holds upSeveral characters across two worlds still give the story more than one point of view today.
Mega Man Legends 2 2000
Why it still holds upRuins themed to each island, and a lock on that keeps you moving while aiming, still keep the exploring varied today.
Splatoon 2015