Third-person games that still hold up

A character on screen, and the world around them

516 games · page 5 of 11

Games

Split/Second 2010 Why it still holds upBecause clean driving fills the meter, every drift you hold is also a trap you are saving for the driver ahead, and it races well today.
Vandal Hearts 1996 Why it still holds upLosing your leader means a defeat, so protecting him is still part of every plan.
Skate 2007 Why it still holds upIt still feels like skating with your hands, since tricks come from the way you move the stick.
Vagrant Story 2000 Why it still holds upChains that raise your risk, and gear that counts for more than levels, still make each fight a trade between risk and reward today.
Top Spin 4 2011 Why it still holds upChoosing which style to level up still gives your player a game of their own.
Just Dance 2015 2014 Why it still holds upA phone in place of a controller still makes a living room party easy to start.
Devil May Cry 2001 Why it still holds upBeing judged on how well you fight, not only on whether you win, still turns every encounter into a performance.
Katamari Forever 2009 Why it still holds upRolling up ever larger objects to make stars is still the whole idea, and it is quick to grasp now.
Hiveswap: Act 1 2017 Why it still holds upIt gives you a place of its own to start in that universe today, as its story is separate and has a new cast.
Super Mario 3D Land 2011 Why it still holds upEach stage still has a clear path with room to wander, in levels that run in a line while Mario moves in three dimensions.
Jet Set Radio Future 2002 Why it still holds upFlow is still a bigger goal than the clock, with skating, tricks and tagging in one run.
Tobal 2 1997 Why it still holds upA Quest Mode with dungeons and a town, and a roster that grows with captured monsters, still gives it more to do than the ring fights.
Tormentum: Dark Sorrow 2015 Why it still holds upGlowing hints on every hotspot still let you spend those hours on the strange scenery and not on hunting pixels.
Tabletop Simulator 2015 Why it still holds upThe unenforced rules still let you play anything, because the table does not know what you are playing.
Lost Odyssey 2007 Why it still holds upTiming a ring press on every attack still keeps each turn something you do and not just choose.
God Hand 2006 Why it still holds upEvery fighter you build is still your own, with over a hundred moves to choose from.
Final Fantasy IV 2007 Why it still holds upIts story and party of distinct fighters still have a place for anyone looking for a role-playing game now.
NFL Street 2004 Why it still holds upIts looser street rules make for a quick game today.
Tearaway 2013 Why it still holds upA world made of paper that reacts to your fingers and camera still makes you part of it.
NFL Street 2 2004 Why it still holds upStyle points for every juke and hurdle are still a good reason to play on the street.
Mega Man Legends 2 2000 Why it still holds upRuins themed to each island, and a lock on that keeps you moving while aiming, still keep the exploring varied today.

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