Sep 21
Def Jam: Fight for NY 2004
Why it still holds upBrawls where the room fights back are an easy pick for a night with friends now.
2004 games that still hold up
Games
Sep 21
Def Jam: Fight for NY 2004
Why it still holds upBrawls where the room fights back are an easy pick for a night with friends now.
Nov 21
Super Mario 64 DS 2004
Why it still holds upThere is still more than one way to explore each course, with four characters who each have their own moves.
Sep 17
Star Wars: Battlefront 2004
Why it still holds upBig battles across both trilogies are still a good way to spend an evening.
Mar 2
Ninja Gaiden 2004
Why it still holds upFights that punish careless play still make blocking and evading something you learn today.
Nov 2
Ratchet & Clank: Up Your Arsenal 2004
Why it still holds upAnyone who wants a game that is mostly about its weapons will find that still true here.
Sep 30
Knights of Honor 2004
Why it still holds upMarriages, spies and faith still make a kingdom feel like a family business today.
Oct 12
Mushihimesama 2004
Why it still holds upA range of modes that runs from newcomers to experts still lets anyone find how much bullet hell they can take.
Feb 19
Shadow Hearts: Covenant 2004
Why it still holds upA journey across a continent at war still gives the road from town to town a flavor of its own today.
Sep 3
Second Sight 2004
Why it still holds upPsychic powers include throwing enemies and taking control of their minds, but the power bar drains quickly, which still pushes you toward weapons.
Dec 2
WarioWare: Touched! 2004
Why it still holds upToday it suits a handheld well, since it plays in quick sessions between other things.
Nov 5
Nexus: The Jupiter Incident 2004
Why it still holds upThe handful of ships still makes every hull a name and a crew you cannot replace.
Nov 16
Dragon Ball Z: Budokai 3 2004
Why it still holds upA fighter who can power up mid-fight still keeps every round lively.
Nov 9
Shaman King: Master of Spirits 2004
Why it still holds upGuardian Ghosts to call on still make each area different to explore.
Nov 18
Dragon Ball: Advanced Adventure 2004
Why it still holds upA one on one mode with a roster of 30 characters still gives it more to do after the story.
Oct 14
WarioWare: Twisted! 2004
Why it still holds upA game you turn in your hands still makes each short challenge a physical one today.
Nov 18
Metal Slug Advance 2004
Why it still holds upA life bar and a hundred cards to collect still give each mission a reason to be replayed.
Jul 22
Boktai 2: Solar Boy Django 2004
Why it still holds upPlaying outside still gives the game its own rhythm.
Oct 8
FIFA Soccer 2005 2004
Why it still holds upA long career with a licensed league still makes it a snapshot of football in 2004.
Jun 26
Yume Nikki 2004
Why it still holds upA dream world to wander without a game over is still open today.
May 24
Mario vs. Donkey Kong 2004
Why it still holds upEach level is only a few screens long and asks for a planned route, which still suits a quick puzzle today.
Sep 14
The Sims 2 2004
Why it still holds upA home can still change as the household does, with three modes for living, buying and building.
Aug 3
Doom 3 2004
Why it still holds upIts atmosphere is why it is worth playing now: the dark, the sound and the empty base keep it tense.
Nov 4
Medal of Honor: Pacific Assault 2004
Why it still holds upA squad that follows orders gives a sense of command, and it still does.
Nov 11
Kingdom Hearts: Chain of Memories 2004
Why it still holds upCards that decide both the fights and the rooms still make each floor a plan worth drawing today.
Oct 4
Tony Hawk's Underground 2 2004
Why it still holds upFamiliar levels and a classic mode still give old fans a way back in.
Mar 30
Syberia II 2004
Why it still holds upSince you cannot die or get stuck, it still suits a slow, relaxed pace.
Apr 12
Painkiller 2004
Why it still holds upThe shut doors still start the fights when the exits close, and end them when the room is empty.
Mar 23
Far Cry 2004
Why it still holds upA jungle full of enemies that flank you is still a place to scout with care today.
Apr 20
Hitman: Contracts 2004
Why it still holds upA contract that can be done quietly, or any other way, is still a plan worth making today.
Mar 15
Battlefield Vietnam 2004
Why it still holds upA war with two different styles of fighting still gives each side its own approach.
Jun 17
Silent Hill 4: The Room 2004
Why it still holds upA home as the only safe place is still a distinctive setup today.
Nov 9
Jak 3 2004
Why it still holds upTwelve weapons and two Jak forms still give the fighting a lot of range.
Jun 29
Spider-Man 2 2004
Why it still holds upWeb swinging across an open Manhattan is still the reason to play.
Nov 5
FlatOut 2004
Why it still holds upRacing where a crash is both a weapon and a risk still turns every race on how hard you dare to hit things today.