Resident Evil Zero 2002
Why it still holds upTwo partners with different skills are still a reason to take another walk through the facility.
Horror games that still hold up
The ones you end up playing with the lights on
Games
Resident Evil Zero 2002
Why it still holds upTwo partners with different skills are still a reason to take another walk through the facility.
On sale
Dying Light 2015
Why it still holds upA day that turns into a dangerous night still changes how you move through the same streets.
On sale
Dino Crisis 1999
Why it still holds upA facility full of dinosaurs is still a good setting for a tense night.
S.T.A.L.K.E.R.: Call of Pripyat 2009
Why it still holds upA dangerous zone to cross with a bandage in hand is still an atmosphere worth entering.
Doom 3 2004
Why it still holds upIts atmosphere is why it is worth playing now: the dark, the sound and the empty base keep it tense.
On sale
Call of Cthulhu: Dark Corners of the Earth 2005
Why it still holds upThe sanity system still makes the fear come from the detective's own mind as much as from the enemies.
Detention 2017
Why it still holds upA short game set under martial law still leaves a mark beyond its scares.
Resident Evil 1996
Why it still holds upChoosing between two characters still gives the mansion a second visit.
The Darkness II 2012
Why it still holds upThe arms still give you four hands, two of them not yours.
Amnesia: The Dark Descent 2010
Why it still holds upLight calms you and also gives you away, so every dark room is a choice between safety and sanity that you still meet on the first night.
On sale
Observer 2017
Why it still holds upA cyberpunk detective story inside one building still keeps the world small and tense.
Alone in the Dark 1992
Why it still holds upWith ammunition this scarce, outwitting the monsters is the way through, which still keeps the mansion tense.
Silent Hill 4: The Room 2004
Why it still holds upA home as the only safe place is still a distinctive setup today.
On sale
F.E.A.R. 2: Project Origin 2009
Why it still holds upA limit of four guns makes every loadout a choice, as it still does.
Resident Evil Code: Veronica X 2000
Why it still holds upSparse ammunition and limited saves still make each room a risk to enter.
Outlast 2013
Why it still holds upA horror game whose only tool is a way of seeing still runs out of batteries today.
On sale
Dead Rising 2006
Why it still holds upSurviving a mall full of zombies against the clock is still a very particular challenge.
Resident Evil: Revelations 2012
Why it still holds upLimited ammunition still makes every corridor a place to move carefully.
On sale
F.E.A.R. 3 2011
Why it still holds upTwo brothers who play differently still make it a shooter for two.