Pokémon SoulSilver Version 2009
Why it still holds upBadges, hidden machines and new creatures to catch still give it a steady pull today, with enough freedom to explore.
Nintendo DS RPGs that still hold up
First released on the Nintendo DS
Games
Pokémon SoulSilver Version 2009
Why it still holds upBadges, hidden machines and new creatures to catch still give it a steady pull today, with enough freedom to explore.
Pokémon HeartGold Version 2009
Why it still holds upTwo regions of badges, laid out with both freedom and direction, make it worth playing now.
Mario & Luigi: Bowser's Inside Story 2009
Why it still holds upTwo linked layers of play, Bowser outside and the brothers inside, each affecting the other, are the reason to play it now.
Pokémon Black Version 2 2012
Why it still holds upIf you come to it now, expect a tournament full of trainers from earlier games and a Key System for a harder replay, which give you plenty to do after the main story.
Shin Megami Tensei: Strange Journey 2009
Why it still holds upNegotiating with demons and fusing them into new ones make every battle also a way to build your party, which still keeps its draw.
Pokémon Pearl Version 2006
Why it still holds upEven now, battles that depend on each move's type and category reward planning a team on the climb to the Champion.
Dragon Quest IX: Sentinels of the Starry Skies 2009
Why it still holds upYou still set your own pace, with side quests that can run in parallel and a hero you customize.
Pokémon White Version 2010
Why it still holds upEven now, a party of six chosen from hundreds you have caught gives every team a different shape.
Pokémon Mystery Dungeon: Explorers of Sky 2009
Why it still holds upYour first run is still your own, since a personality test decides which Pokémon you become.
Pokémon White Version 2 2012
Why it still holds upA steady loop of exploring and battling, with new places that hold new Pokémon, still gives it its pull.
Pokémon Black Version 2010
Why it still holds upCollecting a team and growing it battle by battle is a simple loop that works now as well as it did.
Final Fantasy IV 2007
Why it still holds upIts story and party of distinct fighters still have a place for anyone looking for a role-playing game now.
Dragon Quest V: Hand of the Heavenly Bride 2008
Why it still holds upRecruiting monsters that ask to join still gives the long stretches of battles a goal.
Radiant Historia 2010
Why it still holds upPushing enemies together on the grid and rewinding to decisions in the timeline still give every chapter two kinds of planning.
Final Fantasy Tactics A2: Grimoire of the Rift 2007
Why it still holds upYou can still set your own difficulty, with handicaps you choose for bigger rewards.
Mario & Luigi: Partners in Time 2005
Why it still holds upFour heroes working in pairs are still a good reason to pick it up.
Pokémon Diamond Version 2006
Why it still holds upChoosing a first partner and growing a team is a long journey that is still open today.
The World Ends with You 2007
Why it still holds upShort chapters and a combat system that uses both screens still fit a handheld.