Games turning 15 in 2026

Released in 2011 and still worth playing, each with the day it turns 15

71 games

Jan 25 Dead Space 2 2011 Why it still holds upIts atmosphere is why it still works: the lighting and the sound design keep you on edge from start to finish.
Feb 22 Killzone 3 2011 Why it still holds upConstant action and a balanced online side make a campaign that is short still hold your attention.
Feb 24 Gemini Rue 2011 Why it still holds upThe investigation is still a puzzle of what each character knows, across two stories you move between.
Mar 15 Top Spin 4 2011 Why it still holds upChoosing which style to level up still gives your player a game of their own.
Mar 22 Crysis 2 2011 Why it still holds upA city turned into a jungle of its own is still an arena worth exploring today.
Apr 18 Portal 2 2011 Why it still holds upA few simple tools that combine keep producing new puzzles, and the writing and characters carry them, so it still plays well today.
Apr 19 Mortal Kombat 2011 Why it still holds upA meter you build by blocking as well as attacking still makes every round a choice between spending now and saving for an X-ray.
Apr 29 Virtua Tennis 4 2011 Why it still holds upEvery return is a small test of timing today: you time a first person swing yourself, and it is easy to pick up.
May 16 Terraria 2011 Why it still holds upA world generated fresh, with biomes, bosses and events that open as you advance, keeps exploring, digging and crafting producing new things today.
May 17 L.A. Noire 2011 Why it still holds upWith interrogation as the core loop, reading faces and backing accusations with evidence, the detective work still rests on the cases rather than on shooting today.
May 24 Dirt 3 2011 Why it still holds upA co driver's notes still make each stage a test of listening.
May 26 Frozen Synapse 2011 Why it still holds upPlanning every move and then watching the turn play out is still a clear way to see tactics at work.
Jun 7 Infamous 2 2011 Why it still holds upMoving through the city with the same powers you fight with ties traversal and combat together, as it still does.
Jul 14 Star Fox 64 3D 2011 Why it still holds upEach mission is still a flight to master, steering with the stick or by tilting the console.
Jul 20 Bastion 2011 Why it still holds upA narrator who reacts to your path, loadout and retries, and idols that adjust the difficulty, still keep every system answering you today.
Aug 23 Deus Ex: Human Revolution 2011 Why it still holds upIt still rewards a visit for levels with several routes and fine environmental detail, and for its mix of stealth, combat and conversation.
Aug 26 Tropico 4 2011 Why it still holds upThe eight factions are still groups of people who cannot all be pleased.
Sep 20 Gears of War 3 2011 Why it still holds upEach firefight is a decision about where to stand, since an active reload rewards timing and cover can be destroyed, and the tension is there today.
Sep 22 Dark Souls 2011 Why it still holds upPlayed now, exploring still pays: it turns up items, shortcuts and hidden areas, and the slow, precise combat almost never ends in a cheap death.
Sep 29 Wizorb 2011 Why it still holds upThere are more than 60 levels, and anyone who wants an absorbing afternoon of bricks and spells has a reason to play it today.
Oct 5 Pushmo 2011 Why it still holds upWith a rewind and a skip option, a spatial puzzle never turns into a wall, which makes it comfortable to pick up now.
Oct 18 Batman: Arkham City 2011 Why it still holds upEach enemy type asks for a different answer and gliding between fights keeps the pace up, which keeps it worth playing today.
Oct 21 Football Manager 2012 2011 Why it still holds upA very large, data driven career in which each save can run for hundreds of hours still gives every club its own long story today.
Nov 1 To the Moon 2011 Why it still holds upWith no combat and no inventory, the puzzles are about what you notice in the memories, so the story keeps your attention today.
Nov 2 Escape Goat 2011 Why it still holds upThe rooms are still a prison escaped one puzzle at a time, with the editor to lock a friend in afterwards.
Nov 3 Super Mario 3D Land 2011 Why it still holds upEach stage still has a clear path with room to wander, in levels that run in a line while Mario moves in three dimensions.
Nov 11 The Elder Scrolls V: Skyrim 2011 Why it still holds upToday the freedom still carries it: after a linear introduction you can go anywhere, and side quests range from short errands to adventures as long as the main story.
Nov 15 Rayman Origins 2011 Why it still holds upNew abilities and play styles keep arriving, so familiar platforming ideas keep getting a twist, and the controls still answer quickly today.
Dec 1 Mario Kart 7 2011 Why it still holds upGliding and underwater parts make the choice of kart parts matter on every track, which gives you reason to keep racing today.
Dec 7 Trine 2 2011 Why it still holds upThe three online still give a puzzle three answers, and three people arguing over which.

Every anniversary in 2026