Jan 11
Crimzon Clover: World Ignition 2011
Why it still holds upEven now, the lock on turns a screen packed with bullets and enemies into targets to choose, and the clutter becomes something to read and plan around.
Games turning 15 in 2026
Released in 2011 and still worth playing, each with the day it turns 15
71 games
Jan 11
Crimzon Clover: World Ignition 2011
Why it still holds upEven now, the lock on turns a screen packed with bullets and enemies into targets to choose, and the clutter becomes something to read and plan around.
Jan 18
LittleBigPlanet 2 2011
Why it still holds upThere is still a maker behind every level, in a game that hands you the tools to make games.
Jan 25
Dead Space 2 2011
Why it still holds upIts atmosphere is why it still works: the lighting and the sound design keep you on edge from start to finish.
Feb 3
Gyakuten Kenji 2 2011
Also known as Ace Attorney Investigations 2: Prosecutor's Gambit
Why it still holds upCombining clues and pressing witnesses in turn makes each case a chain of deductions you work out yourself, which is still a pleasure.
Feb 17
Catherine 2011
Why it still holds upA game split between a bar and a block tower is still worth seeing.
Feb 22
Killzone 3 2011
Why it still holds upConstant action and a balanced online side make a campaign that is short still hold your attention.
Feb 22
Bulletstorm 2011
Why it still holds upA shooter that rewards creative kills is a distinct idea, and it still is.
Feb 24
Gemini Rue 2011
Why it still holds upThe investigation is still a puzzle of what each character knows, across two stories you move between.
Feb 26
Professor Layton and the Miracle Mask 2011
Why it still holds upIt is an easy game to pick up for anyone who likes puzzles with hints on hand, and that holds today.
Mar 1
Fight Night Champion 2011
Why it still holds upA story mode built around boxing is a good reason to go a round again today.
Mar 8
Dragon Age II 2011
Why it still holds upCompanions who become friends or rivals still change who stands beside Hawke.
Mar 15
Total War: Shogun 2 2011
Why it still holds upStart it today and weather, religion and agents all affect the result, so each war is a plan of many parts.
Mar 15
Top Spin 4 2011
Why it still holds upChoosing which style to level up still gives your player a game of their own.
Mar 22
LEGO Star Wars III: The Clone Wars 2011
Why it still holds upThe battles still stop to command an army, between the puzzles.
Mar 22
Crysis 2 2011
Why it still holds upA city turned into a jungle of its own is still an arena worth exploring today.
Mar 24
Superbrothers: Sword & Sworcery EP 2011
Why it still holds upA concept album you can walk around in still gives its music a leading role.
Mar 29
Need for Speed: Shift 2 Unleashed 2011
Why it still holds upA cockpit view that moves with you still makes night races feel fast.
Apr 5
Darkest Hour: A Hearts of Iron Game 2011
Why it still holds upA country of your choice in a world at war gives each campaign a different set of problems.
Apr 18
Portal 2 2011
Why it still holds upA few simple tools that combine keep producing new puzzles, and the writing and characters carry them, so it still plays well today.
Apr 19
Mortal Kombat 2011
Why it still holds upA meter you build by blocking as well as attacking still makes every round a choice between spending now and saving for an X-ray.
Apr 29
Virtua Tennis 4 2011
Why it still holds upEvery return is a small test of timing today: you time a first person swing yourself, and it is easy to pick up.
May 16
Terraria 2011
Why it still holds upA world generated fresh, with biomes, bosses and events that open as you advance, keeps exploring, digging and crafting producing new things today.
May 17
The Witcher 2: Assassins of Kings 2011
Why it still holds upChoices with delayed consequences, and build choices that change how you fight, are the reasons to play it today.
May 17
L.A. Noire 2011
Why it still holds upWith interrogation as the core loop, reading faces and backing accusations with evidence, the detective work still rests on the cases rather than on shooting today.
May 24
Dirt 3 2011
Why it still holds upA co driver's notes still make each stage a test of listening.
May 26
Frozen Synapse 2011
Why it still holds upPlanning every move and then watching the turn play out is still a clear way to see tactics at work.
Jun 7
Infamous 2 2011
Why it still holds upMoving through the city with the same powers you fight with ties traversal and combat together, as it still does.
Jun 16
The Legend of Zelda: Ocarina of Time 3D 2011
Why it still holds upIts dungeons still make a good case for playing today, a mix of puzzle rooms and mazes that test your memory, with controls that suit the 3DS.
Jun 21
F.E.A.R. 3 2011
Why it still holds upTwo brothers who play differently still make it a shooter for two.
Jul 13
Ms. Splosion Man 2011
Why it still holds upOne button and a lot of timing make each room a short test of reflexes.
Jul 14
Star Fox 64 3D 2011
Why it still holds upEach mission is still a flight to master, steering with the stick or by tilting the console.
Jul 20
Bastion 2011
Why it still holds upA narrator who reacts to your path, loadout and retries, and idols that adjust the difficulty, still keep every system answering you today.
Jul 21
Rhythm Heaven Fever 2011
Why it still holds upA game that asks only for one button and good timing is still easy to pick up and hard to master.
Jul 28
Kingdom Rush 2011
Why it still holds upFew choices of tower and a simple map still make each wave a quick puzzle.
Aug 23
Deus Ex: Human Revolution 2011
Why it still holds upIt still rewards a visit for levels with several routes and fine environmental detail, and for its mix of stealth, combat and conversation.
Aug 26
Edna & Harvey: Harvey's New Eyes 2011
Why it still holds upThe puzzles are still about what to combine, as a bar of symbols for talking and no verbs to pick from keep the interface simple.
Aug 26
Tropico 4 2011
Why it still holds upThe eight factions are still groups of people who cannot all be pleased.
Sep 1
Jetpack Joyride 2011
Why it still holds upA one tap run that ends in seconds is still easy to pick up.
Sep 6
Resistance 3 2011
Why it still holds upA smaller, grimmer story still gives it a mood of its own.
Sep 6
Warhammer 40,000: Space Marine 2011
Why it still holds upThe Fury still answers an Ork horde by walking into it with a chainsword today.
Sep 8
Tales of Xillia 2011
Why it still holds upTwo points of view on one journey still give a second playthrough a purpose.
Sep 20
Gears of War 3 2011
Why it still holds upEach firefight is a decision about where to stand, since an active reload rewards timing and cover can be destroyed, and the tension is there today.
Sep 22
Dark Souls 2011
Why it still holds upPlayed now, exploring still pays: it turns up items, shortcuts and hidden areas, and the slow, precise combat almost never ends in a cheap death.
Sep 22
Where's My Water? 2011
Why it still holds upThe cut still lets you draw a puzzle with a finger and send the water exactly where you let it.
Sep 28
The Binding of Isaac 2011
Why it still holds upThe stacking still turns a run into a creature nobody designed.
Sep 29
Wizorb 2011
Why it still holds upThere are more than 60 levels, and anyone who wants an absorbing afternoon of bricks and spells has a reason to play it today.
Oct 5
Pushmo 2011
Why it still holds upWith a rewind and a skip option, a spatial puzzle never turns into a wall, which makes it comfortable to pick up now.
Oct 11
Forza Motorsport 4 2011
Why it still holds upThere are still many ways to drive the same circuit, with a garage of that size.
Oct 12
The Blackwell Deception 2011
Why it still holds upCombining clues in a notebook still makes the investigation something you assemble yourself.
Oct 18
Batman: Arkham City 2011
Why it still holds upEach enemy type asks for a different answer and gliding between fights keeps the pace up, which keeps it worth playing today.
Oct 21
Football Manager 2012 2011
Why it still holds upA very large, data driven career in which each save can run for hundreds of hours still gives every club its own long story today.
Oct 24
Kirby's Return to Dream Land 2011
Also known as Kirby's Adventure Wii
Why it still holds upFour players can drop in and everyone shares the lives, so it is still easy to pick up with friends or family.
Oct 25
Battlefield 3 2011
Why it still holds upA map for every kind of vehicle is still a draw for a squad.
Nov 1
Uncharted 3: Drake's Deception 2011
Why it still holds upIts set pieces blend climbing, shooting and escape in single sequences rather than separate modes, and that is why it is still worth playing now.
Nov 1
To the Moon 2011
Why it still holds upWith no combat and no inventory, the puzzles are about what you notice in the memories, so the story keeps your attention today.
Nov 1
Sonic Generations 2011
Why it still holds upTwo ways of running through the same zone still make each act a different game.
Nov 2
Escape Goat 2011
Why it still holds upThe rooms are still a prison escaped one puzzle at a time, with the editor to lock a friend in afterwards.
Nov 3
Super Mario 3D Land 2011
Why it still holds upEach stage still has a clear path with room to wander, in levels that run in a line while Mario moves in three dimensions.
Nov 8
Call of Duty: Modern Warfare 3 2011
Why it still holds upCampaign acts that switch characters are still a way to see a war from several sides.
Nov 11
The Elder Scrolls V: Skyrim 2011
Why it still holds upToday the freedom still carries it: after a linear introduction you can go anywhere, and side quests range from short errands to adventures as long as the main story.
Nov 11
LEGO Harry Potter: Years 5-7 2011
Why it still holds upPlayed today, most rooms are still small puzzles solved with spells, and each character brings a different trick to them.
Nov 15
Rayman Origins 2011
Why it still holds upNew abilities and play styles keep arriving, so familiar platforming ideas keep getting a twist, and the controls still answer quickly today.
Nov 15
Ultimate Marvel vs. Capcom 3 2011
Why it still holds upSimple controls still make a big cast easy to start with.
Nov 15
Saints Row: The Third 2011
Why it still holds upWeapons that are jokes still set the tone of every fight.
Nov 15
Assassin's Creed Revelations 2011
Why it still holds upRunning across rooftops with a hook in hand is still a good way to see a city.
Nov 17
Ni no Kuni: Wrath of the White Witch 2011
Why it still holds upStudio Ghibli's animation and a long adventure built around collecting and training familiars still stand up today.
Nov 17
Anno 2070 2011
Why it still holds upEcology against industry still gives every city a choice to make.
Nov 18
The Legend of Zelda: Skyward Sword 2011
Why it still holds upEnemy defenses you answer with the direction of your swing, and a hub revisited with new goals, still make combat and exploring feel connected today.
Dec 1
Mario Kart 7 2011
Why it still holds upGliding and underwater parts make the choice of kart parts matter on every track, which gives you reason to keep racing today.
Dec 7
Trine 2 2011
Why it still holds upThe three online still give a puzzle three answers, and three people arguing over which.
Dec 14
Avernum: Escape from the Pit 2011
Why it still holds upThe freedom still lets you take a cavern nation's quests in whatever order you find them.