Adventure games that still hold up

Somewhere to get to, and plenty in the way

1095 games · page 14 of 23

Games

Harvest Moon 1996 Why it still holds upA calm rhythm of small daily chores is as relaxing now as it ever was.
Legend of Mana 1999 Why it still holds upBuilding the map to your liking is still a good reason to take a look today.
Demon's Crest 1994 Why it still holds upA few hours of action that keeps rewarding a return visit makes it an easy pick up now.
Jet Force Gemini 1999 Why it still holds upPlayers who like a lot of shooting spread across varied worlds can still find a good change of pace in it.
Nights Into Dreams... 1996 Why it still holds upAt about an hour a run, it is short enough to try today, and the ranks give a reason to return.
Thimbleweed Park 2017 Why it still holds upFive characters to switch between keep the puzzles asking who should do what, and they still do.
Metal Slug 5 2003 Why it still holds upSliding under fire in a fast side-scroller is a pleasure that has held up well even now.
Divine Divinity 2002 Why it still holds upEvery class can grow in any direction, so a second character today can play out very differently.
Shin Megami Tensei IV 2013 Why it still holds upPlayers who plan carefully are still rewarded by turn-based tactics built around exploiting weaknesses.
Manifold Garden 2019 Why it still holds upIts space is the reason to play it now: with gravity you choose and buildings that repeat forever, getting from one place to another is the puzzle.
The Colonel's Bequest 1989 Why it still holds upEven now, each visit to the house can become a different investigation, because the characters keep their own schedules.
Amplitude 2003 Why it still holds upCapturing tracks to free your hands still gives each song a rhythm of its own.
King's Valley 1985 Why it still holds upMummies that follow patterns you can learn still make each room a route to plan today.
Defenders of Oasis 1992 Why it still holds upA genie you grow with gold instead of battles still gives the party a choice about where its money goes.
Tokimeki Memorial 1994 Why it still holds upThree school years to plan, with a few girls to win, still make it a game of schedules.
Dragon Warrior III 2000 Why it still holds upA party you shape yourself, with classes you can switch, still keeps the long quest personal.

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