Adventure games that still hold up

Somewhere to get to, and plenty in the way

1095 games · page 15 of 23

Games

La-Mulana 2011 Why it still holds upThe pits still punish a guess and reward the one who reads the walls first.
Final Fantasy V 1992 Why it still holds upChoosing a job for each party member still shapes every fight today.
Mad Father 2012 Why it still holds upA girl alone in a house of secrets still gives the horror a personal angle.
Curse of the Azure Bonds 1989 Why it still holds upA party carried over from earlier games, or built fresh at a higher level, still keeps a long campaign personal today.
Seaman 1999 Why it still holds upA pet that talks back still keeps every visit different.
Wizorb 2011 Why it still holds upThere are more than 60 levels, and anyone who wants an absorbing afternoon of bricks and spells has a reason to play it today.
Treasure Island Dizzy 1988 Why it still holds upCollecting items and thinking about where to use them is the heart of it, and it is still a good puzzle to try.
Rakuen 2017 Why it still holds upA story about music and friends still makes a gentle game to play.
Second Sight 2004 Why it still holds upPsychic powers include throwing enemies and taking control of their minds, but the power bar drains quickly, which still pushes you toward weapons.
Shivers 1995 Why it still holds upThe one slot still makes every capture a trip across the haunted museum with your hands full.
Fantasy World Dizzy 1989 Why it still holds upEach screen is still a small test of thinking and surviving at once, with puzzles and hazards in balance.
Bugs Bunny: Lost in Time 1999 Why it still holds upEras opened by the clocks you find, crossed with a full set of cartoon moves, still make it easy to follow today.
Survival Kids 1999 Why it still holds upMaking what you need from what you find, and learning what lasts, still gives the island its pace today.
Metal Slug 6 2006 Why it still holds upCarrying two weapons still gives every shootout more tactical choices.
VectorMan 1995 Why it still holds upLevels with several paths and secret passages still reward looking around.
Luigi's Mansion 2001 Why it still holds upEvery ghost is still a small two step puzzle, stunned with the flashlight and then sucked up.
Astérix 1991 Why it still holds upTwo heroes with their own strengths, and hidden corners to find, still give it room for a second run.
Sally Face 2016 Why it still holds upGoing back to a place in a later timeline to see what changed gives each location a story of its own today.
Golf Story 2017 Why it still holds upSide quests on every course and a swing you tune with experience still keep each round varied.
Legend of Grimrock 2012 Why it still holds upA dungeon you can choose to map by hand still rewards anyone who tries it today.
Finding Paradise 2017 Why it still holds upA story led game that asks for patience still rewards it with feeling.
Yakuza 3 2009 Why it still holds upOver 600 substories beside a main story of about twelve hours still give it a lot to wander off into.
Until Dawn 2015 Why it still holds upChoices that decide who lives still make it worth playing again today.
Dune 1992 Why it still holds upA planet to manage and a story to follow still make it an unusual game to explore.
Dragon Quest Builders 2016 Why it still holds upTowns that grow with every room you add still give each chapter something to build toward.

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