Professor Layton and the Curious Village 2007
Why it still holds upWith puzzles given by the villagers and hidden in objects, every conversation is still a possible challenge today.
Point-and-click adventures that still hold up
Talk to everyone, pick up everything, think about it after
Games
Professor Layton and the Curious Village 2007
Why it still holds upWith puzzles given by the villagers and hidden in objects, every conversation is still a possible challenge today.
Primordia 2012
Why it still holds upBecause choices change the ending, a replay today turns up things the first run left behind.
The Night of the Rabbit 2013
Why it still holds upA coin that shows what can be clicked still keeps the search for the next clue easy to follow today.
The Beast Within: A Gabriel Knight Mystery 1995
Why it still holds upToday, two playable characters who each take half the chapters give the investigation two angles.
Robin Hood: The Legend of Sherwood 2002
Why it still holds upToday, controlling several characters at once with limited resources makes each mission a matter of planning.
Space Quest IV: Roger Wilco and the Time Rippers 1991
Why it still holds upIt still has a lively look, from hand painted scenes and a click that tastes or smells things.
The Blackwell Deception 2011
Why it still holds upAn investigation you assemble yourself, clue by clue, still draws you in today.
Syberia 2002
Why it still holds upChoosing which place or person to try first still gives each chapter an order of your own.
Tex Murphy: Under a Killing Moon 1994
Why it still holds upYou are still the one searching a 3D world for clues, at your own pace.
Last Window: The Secret of Cape West 2010
Why it still holds upQuestioning you can choose to skip, and a novel that fills in each chapter, still reward patience.
Gods Will Be Watching 2014
Why it still holds upEach chapter is a hard decision about who and what to save: choices cannot be taken back and every chapter has a time limit, so the dilemmas weigh today.
Hiveswap: Act 1 2017
Why it still holds upIt gives you a place of its own to start in that universe today, as its story is separate and has a new cast.
Discworld 1995
Why it still holds upChoosing a tone for each conversation, joking or angry, still gives every puzzle a social side.
The Blackwell Convergence 2009
Why it still holds upThe puzzles are on the easy side, which suits a case that moves at the pace of its talk.
Tormentum: Dark Sorrow 2015
Why it still holds upGlowing hints on every hotspot still let you spend those hours on the strange scenery and not on hunting pixels.
Goodbye Deponia 2013
Why it still holds upThe three Rufuses still make an adventure whose hero is three people, and not one you would trust.
The Book of Unwritten Tales 2 2015
Why it still holds upPuzzles that mix inventory and conversation across four heroes still make you ask who should do what.
The Blackwell Epiphany 2014
Why it still holds upThe ending still answers what five games of a medium and her ghost were for.
The Last Door 2014
Why it still holds upItems with a single use, and a cursor that shows what is possible, still keep the puzzles fair to follow.
Paradigm 2017
Why it still holds upIt is still easy to play today: the postcard map cuts out the walking between places, and the hints only come when you ask for them.
The Last Express 1997
Why it still holds upA train full of people living on their own schedules, in a short game, still makes it worth replaying today.
Pajama Sam In: No Need to Hide When It's Dark Outside 1996
Why it still holds upA game with a sock hunt and a quiz show is an easy one to share, and it still is today.
Space Quest V: The Next Mutation 1993
Why it still holds upA starship captain who gives orders instead of just walking around still gives the point and click a new role.
The Room 2012
Why it still holds upA quiet hour with a tactile puzzle is still what this game offers.
Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe 1995
Why it still holds upPicture icons for every action still make the commands easy to learn.
The Black Mirror 2003
Why it still holds upA dark mystery with a manor to search is still a good fit for a long evening.
Shadowgate 1987
Why it still holds upA limited supply of light still makes every room a decision about how long to stay.
The Dagger of Amon Ra 1992
Why it still holds upA murder you have to solve from your own notes makes each playthrough a careful one.
Geneforge 2001
Why it still holds upA world with no single right side still leaves the choices to you today.
Ken Follett's The Pillars of the Earth 2017
Why it still holds upA story told in three books is still a good fit for a patient player.
Professor Layton and the Diabolical Box 2007
Also known as Professor Layton and Pandora's Box
Why it still holds upEvery stop still has its own brainteaser, across puzzles spread along a train journey.
Zork: Grand Inquisitor 1997
Why it still holds upThe jokes still make it a Zork that laughs, with supporting characters to step into.
The Blackwell Legacy 2006
Why it still holds upA small, character driven mystery is still a good way to spend an evening.
Whispers of a Machine 2019
Why it still holds upThe game can be finished in two to three hours, with little challenge, and it is still worth a second run today to see what another trait would have changed.
Gabriel Knight 3: Blood of the Sacred, Blood of the Damned 1999
Why it still holds upChapters that let you do the required actions in any order still leave room to look around.
King's Quest VI: Heir Today, Gone Tomorrow 1992
Why it still holds upWith several routes through so much of it, a return trip now can turn up something missed the first time.
Phoenix Wright: Ace Attorney - Spirit of Justice 2016
Why it still holds upCatching a witness in a contradiction is still the heart of each trial today.
The Book of Unwritten Tales 2009
Why it still holds upAnyone after a long adventure built on traditional puzzles will find a full one here today.
I Have No Mouth, and I Must Scream 1995
Why it still holds upHaving the author of the story help design the game is a reason it is still worth seeking out.
Simon the Sorcerer 1993
Why it still holds upA lighthearted evening with a parody of fairy tales is still a fine way to spend a few hours today.
Hero's Quest: So You Want to Be a Hero 1989
Also known as Quest for Glory
Why it still holds upPlayers who like puzzles with more than one answer will find a game here that still rewards a different class on each run.
The Dark Eye: Memoria 2013
Why it still holds upThe two tales still run across 450 years, with a princess and a young man taking turns.
Space Quest III: The Pirates Of Pestulon 1989
Why it still holds upHumor that keeps pointing back at the game and its makers is still easy to enjoy today.
Thimbleweed Park 2017
Why it still holds upFive characters to switch between keep the puzzles asking who should do what, and they still do.
The Colonel's Bequest 1989
Why it still holds upEven now, each visit to the house can become a different investigation, because the characters keep their own schedules.
Professor Layton and the Miracle Mask 2011
Why it still holds upIt is an easy game to pick up for anyone who likes puzzles with hints on hand, and that holds today.