In a bundle
Mega Man ZX 2006
Why it still holds upForms with different abilities, and a world to explore between missions, still give the platforming variety today.
Nintendo DS platformers that still hold up
First released on the Nintendo DS
Games
In a bundle
Mega Man ZX 2006
Why it still holds upForms with different abilities, and a world to explore between missions, still give the platforming variety today.
Castlevania: Dawn of Sorrow 2005
Why it still holds upEven now, souls you can swap and a castle that opens as you find items give you reasons to explore every room.
In a bundle
Mega Man ZX Advent 2007
Why it still holds upWhich form to bring against each new boss is the question, because forms are taken from defeated bosses, and that variety still keeps its pull.
Castlevania: Order of Ecclesia 2008
Why it still holds upYou still assemble your powers yourself, equipping and swapping glyphs.
Kirby Super Star Ultra 2008
Why it still holds upThere are still plenty of ways to play, with many different games on one cartridge.
New Super Mario Bros. 2006
Why it still holds upEach jump still has more choices, with moves from 3D games in a 2D course.
Super Mario 64 DS 2004
Why it still holds upThere is still more than one way to explore each course, with four characters who each have their own moves.
Shantae: Risky's Revenge 2010
Why it still holds upEvery gated door is still a question of which animal to be, with transformations that open new areas.
Sonic Rush 2005
Why it still holds upA boost button in place of built up speed still changes how a level is played.
Castlevania: Portrait of Ruin 2006
Why it still holds upA single map still has several settings, thanks to portals that lead to deserts and towns from inside a castle.
Kirby: Canvas Curse 2005
Also known as Kirby: Power Paintbrush
Why it still holds upToday, drawing the ground under him as he rolls makes every level a small puzzle of lines.