Action games that still hold up

Brawling, fighting, and never quite standing still

390 games · page 6 of 9

Games

Battlezone 1980 Why it still holds upSteering a tank with two sticks is still a distinct way to play today.
Dragon's Crown 2013 Why it still holds upLoot to chase and stages to run again still give the beat 'em up a reason to come back today.
Xenon 1988 Why it still holds upChoosing between plane and tank to fit each enemy still makes every level a plan today.
Galaga '88 1987 Why it still holds upRescuing a ship in mid-dive is a risk that is still worth taking.
Sunset Riders 1991 Why it still holds upA shootout with a poster for a target is still a fine game for a group.
WarioWare: Twisted! 2004 Why it still holds upA game you turn in your hands still makes each short challenge a physical one today.
Bushido Blade 1997 Why it still holds upOne strike that can end a fight still makes every exchange a risk.
Ninja Gaiden 1988 Why it still holds upA two-ninja brawl that uses bars and ropes is easy to pick up with a friend, and it still plays that way.
Street Fighter IV 2008 Why it still holds upSix buttons, 2D play and two new systems on top still make it a good place to learn the series today.
Blaster Master 1988 Why it still holds upExploring in two perspectives keeps its variety up, as it still does for players who try it.
Xenon 2: Megablast 1989 Why it still holds upToday, restart points spaced through each level turn a hard stage into a series of short attempts.
Streets of Rage 3 1994 Why it still holds upTeaming up to clear the streets is still a good reason to pass a controller around.
Virtua Fighter 4 2001 Why it still holds upFlat arenas with walls still keep the fights about position more than luck today.
Shadow of the Beast 1989 Why it still holds upIt is still a world you travel through, with wide stretches of scenery between the fights.
Phoenix 1980 Why it still holds upThe reason to play it now is a force field that cannot be used twice in a row, which makes every dive a decision about timing.
Dig Dug 1982 Why it still holds upDigging your own tunnels and dropping rocks on enemies is a plan that is still fun to carry out.
Just Shapes & Beats 2018 Why it still holds upIt is still a rhythm dodging game you can share today, with one stick, one dash button and room for four.
BurgerTime 1982 Why it still holds upBuilding burgers while being chased still makes a clear goal that is easy to pick up today.
Bubble Bobble 1986 Why it still holds upTwo players can share the bubbles, which is a reason it is still worth coming back to.
Dead or Alive 3 2001 Why it still holds upToday, a tutorial that shows commands while you practice them makes the roster easy to learn.
Knightmare 1986 Why it still holds upA screen that never stops, with a weapon you keep changing, still keeps each stage busy today.
Zaxxon 1982 Why it still holds upJudging height from a shadow still makes every wall a test of the eye today.

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