Nov 6
SSX Tricky 2001
Why it still holds upThemed tracks and an uber trick system that turns trick chains into boost still give each run something to chase today.
2001 games that still hold up
Games
Nov 6
SSX Tricky 2001
Why it still holds upThemed tracks and an uber trick system that turns trick chains into boost still give each run something to chase today.
Jan 25
Onimusha: Warlords 2001
Why it still holds upAnyone curious about samurai tales with a supernatural twist can still find a distinct one here.
Dec 14
Mega Man Battle Network 2 2001
Why it still holds upShaping your own set of chips is still what it rewards today.
Dec 4
Jak and Daxter: The Precursor Legacy 2001
Why it still holds upOne big connected world to explore is still on offer here today.
Mar 9
Dragon Warrior Monsters 2: Cobi's Journey 2001
Why it still holds upA second version with its own monsters gives a reason to swap with a friend.
Nov 15
Wizardry 8 2001
Why it still holds upBuilding a party of your own is the heart of the game, and the invitation to do so is still open.
Nov
Ecks vs. Sever 2001
Why it still holds upTwo characters whose stories cross still give it two campaigns to play.
Mar 21
Konami Krazy Racers 2001
Why it still holds upLicense tests that open tracks, and a shop to spend in, still give single player racing a goal today.
Oct 30
Bomberman Online 2001
Why it still holds upRules that change every arena still keep the old mazes fresh.
Mar
Magi Nation 2001
Why it still holds upA creature collection tied to a card game still gives it a pace of its own.
Sep
Wendy: Every Witch Way 2001
Why it still holds upGravity that flips with one button still turns every ceiling into a place to walk.
Nov 9
Gradius Galaxies 2001
Why it still holds upRestarts from any checkpoint still make it easy to pick up and play.
Oct 30
Sid Meier's Civilization III 2001
Why it still holds upAn empire built a tile at a time still makes a long game worth starting today.
Jun 21
Tactics Ogre: The Knight of Lodis 2001
Why it still holds upThere is still plenty to plan with an army that grows from six units into dozens.
Nov 15
Project Gotham Racing 2001
Why it still holds upPoints for style as well as speed still turn each lap into a performance.
Sep 14
Luigi's Mansion 2001
Why it still holds upEvery ghost is still a small two step puzzle, stunned with the flashlight and then sucked up.
Feb 22
Clive Barker's Undying 2001
Why it still holds upIt still has a darker tone, from a horror writer's story and spells beside the guns.
Mar
Cossacks: European Wars 2001
Why it still holds upArmies with no upper limit, in a period setting, still give each battle its scale today.
Nov 13
Star Wars: Galactic Battlegrounds 2001
Why it still holds upA familiar strategy formula filled with units from the films still gives it plenty to explore today.
Apr 27
Bomberman Tournament 2001
Why it still holds upA handheld battle among friends still needs only a link cable.
Jun 27
Anachronox 2001
Why it still holds upThe team is still a private eye's odd friends, with a jump to a new planet between fights.
Oct 17
Zoo Tycoon 2001
Why it still holds upAnimals that fight and fences that decay still keep the zoo something to tend.
Sep 18
Spider-Man: Mysterio's Menace 2001
Why it still holds upA night full of villains still makes each stage a short chase.
Jul 19
Klonoa: Empire of Dreams 2001
Why it still holds upEnemies you can lift and jump off keep every screen a small puzzle today.
Aug
Virtua Fighter 4 2001
Why it still holds upFlat arenas with walls still keep the fights about position more than luck today.
Nov 15
Dead or Alive 3 2001
Why it still holds upToday, a tutorial that shows commands while you practice them makes the roster easy to learn.
Mar 21
Serious Sam: The First Encounter 2001
Why it still holds upA level full of enemies at once still makes every fight a test of nerve today.
Aug 21
Wario Land 4 2001
Why it still holds upEven now, four distinct themes let you pick your own path.
Apr 14
Animal Crossing 2001
Why it still holds upA village that follows the calendar is still worth a visit today.
Jan 4
RuneScape 2001
Oct 1
Uplink 2001
Why it still holds upThe contracts still make it a hacking game that feels like the films, one job at a time.
Jun
Hostile Waters: Antaeus Rising 2001
Why it still holds upThe soul chips still give a crew of ghosts with opinions, and a factory ship to build them a body.
Nov 16
Headhunter 2001
Why it still holds upGuns that hurt without killing still make each arrest a tense decision today.
Dec 21
Tekken Advance 2001
Why it still holds upTwo buttons and a side step still keep its fights quick to learn.
Nov 13
Empire Earth 2001
Why it still holds upFourteen epochs in a single match still give it a long arc to play through today.
Nov 21
Return to Castle Wolfenstein 2001
Why it still holds upA mix of stealth and combat still leaves each mission a choice of how to approach it.
Mar
F-Zero: Maximum Velocity 2001
Why it still holds upSaving a boost for the right moment still makes every lap a decision.
Nov 13
Tom Clancy's Ghost Recon 2001
Why it still holds upThe command map still plans the fight from above and has you watch it through one pair of eyes.
Mar
Black & White 2001
Why it still holds upA world that changes with the kind of god you are still makes every act a choice today.
Jul 21
Mario Kart: Super Circuit 2001
Why it still holds upRandom items keep short races unpredictable, which still suits a quick race today.
May 22
Red Faction 2001
Why it still holds upWalls you can blast through still make every room a new problem today.
Jun 19
Sonic Adventure 2 2001
Why it still holds upThree styles of play in one game are still worth trying today.
Dec 20
Sonic Advance 2001
Why it still holds upFour sets of moves are still a reason to run each level again today.
Mar 21
Castlevania: Circle of the Moon 2001
Why it still holds upA hundred card combinations give you plenty to try as you explore the castle today.