Dec 20
Karnaaj Rally 2002
Why it still holds upUpgrades between seasons still give a handheld racer a sense of growth.
2002 games that still hold up
Games
Dec 20
Karnaaj Rally 2002
Why it still holds upUpgrades between seasons still give a handheld racer a sense of growth.
Oct 25
Monster Rancher Advance 2 2002
Why it still holds upA monster you raise from a phrase you chose still gives each game a personal stamp.
Oct 4
Moto Racer Advance 2002
Why it still holds upThree styles of racing still give a handheld game variety.
Oct
Combat Mission II: Barbarossa to Berlin 2002
Why it still holds upWatching each minute of battle from any angle still shows how every decision played out today.
Sep 17
Boulder Dash EX 2002
Why it still holds upA digging puzzle with falling rocks is still easy to start and hard to stop.
Oct 25
Colin McRae Rally 3 2002
Why it still holds upRacing alone to a co driver's voice still makes every stage a focused run.
Aug 11
Touhou Koumakyou: The Embodiment of Scarlet Devil 2002
Why it still holds upTwo characters with different weapons still make each run its own.
Nov
MechAssault 2002
Why it still holds upPiloting a giant walking tank still turns each mission into a duel of machines.
Aug 6
Klonoa 2: Dream Champ Tournament 2002
Why it still holds upControls and level design that never feel unfair make it a straightforward platformer to pick up now.
Mar 27
Metal Slug 4 2002
Why it still holds upEven today, a bonus scoring system gives a reason to replay a level.
Feb 14
Space Channel 5: Part 2 2002
Why it still holds upCopying moves in time to the music is still the whole game, with duels to break it up.
Jun 12
Age of Wonders II: The Wizard's Throne 2002
Why it still holds upCommanding a fantasy army as an immortal wizard is still the hook today.
Oct 9
Ty the Tasmanian Tiger 2002
Why it still holds upIts hubs, its eggs to hunt and its growing set of boomerangs still make it a laid back collecting platformer worth playing now.
Oct 23
Tony Hawk's Pro Skater 4 2002
Why it still holds upA career with no time limit is a way to skate at your own pace that is still worth trying today.
Jun 28
Arx Fatalis 2002
Why it still holds upCasting by hand still makes every fight feel different from picking a spell off a list.
Apr 12
Lunar Legend 2002
Why it still holds upA familiar story, made smaller and easier for a handheld, still fits in the palm of a hand today.
Feb 5
Serious Sam: The Second Encounter 2002
Why it still holds upArenas full of enemy waves are still what define it today.
Sep 24
Sly Cooper and the Thievius Raccoonus 2002
Why it still holds upA thief with a cane is still a hero worth following today.
Nov 12
Resident Evil Zero 2002
Why it still holds upTwo partners with different skills are still a reason to take another walk through the facility.
Apr 5
Dungeon Siege 2002
Why it still holds upA party of eight that follows your formation is still a fine way to run a fantasy expedition.
Jun
Disney's Lilo & Stitch 2002
Why it still holds upIt is a tough run and gun, and Stitch's four arms and plasma blasters are still worth playing today.
Jun
Shantae 2002
Why it still holds upAn open world that unlocks as she learns new dances and forms still gives you reasons to return to earlier places.
Mar 26
Freedom Force 2002
Why it still holds upEach team is still your own, built ability by ability.
Jan 24
Disciples II: Dark Prophecy 2002
Why it still holds upThe battles are still drawn to be watched as much as won.
Oct 18
Phoenix Wright: Ace Attorney - Justice for All 2002
Why it still holds upDefending a client by catching a contradiction is still a good reason to play.
Sep
Burnout 2: Point of Impact 2002
Why it still holds upBoost that only comes from risk still makes each lap a gamble between speed and safety today.
Aug 26
Super Monkey Ball 2 2002
Why it still holds upA rolling ball and a clock still make each stage easy to understand today.
May 29
Medal of Honor: Frontline 2002
Why it still holds upA campaign that moves from D-Day to covert operations still changes the pace from level to level.
Aug 20
The Thing 2002
Why it still holds upA squad you need, any of whom could be the Thing, is still what makes it worth playing today.
Jun 6
Castlevania: Harmony of Dissonance 2002
Why it still holds upEven now, two castles that share one layout but change each other make each room worth a second look.
Oct 22
The Lord of the Rings: The Two Towers 2002
Why it still holds upA familiar story told with three different fighters still gives it a reason to play again.
Oct 1
Need for Speed: Hot Pursuit 2 2002
Why it still holds upPlaying as the police still turns a race into a chase.