Disco Elysium 2019
Why it still holds upTwenty four voices with opinions of their own still make every conversation a choice of whom to listen to.
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Games that still hold up, discounted today
Games
Disco Elysium 2019
Why it still holds upTwenty four voices with opinions of their own still make every conversation a choice of whom to listen to.
Persona 5 2016
Why it still holds upA year of school turned into a rhythm of days, dungeons and people still gives it a structure of its own today.
The Elder Scrolls V: Skyrim 2011
Why it still holds upToday the freedom still carries it: after a linear introduction you can go anywhere, and side quests range from short errands to adventures as long as the main story.
Fallout 2 1998
Why it still holds upThere are so many branching paths that it takes a long time to see everything, which is the reason to play it now.
Fallout: New Vegas 2010
Why it still holds upA world where the side you take closes some doors and opens others still makes every decision count today.
Dark Souls III 2016
Why it still holds upWeapons, stats and spells that combine into many ways to fight still give it a lot to try today.
Baldur's Gate II: Shadows of Amn 2000
Why it still holds upSince the world changes to reflect those choices, a new playthrough still has things to find today.
Dark Souls 2011
Why it still holds upExploring still pays today, turning up items, shortcuts and hidden areas, and the slow, precise combat almost never ends in a cheap death.
Undertale 2015
Why it still holds upChoice is the reason to play it now: it remembers who you spared and who you killed, and it answers to both.
Final Fantasy VII Remake 2020
Why it still holds upReal time fights that pause to choose, and a party where each member fights differently, still make the battles the reason to play it today.
The Elder Scrolls IV: Oblivion 2006
Why it still holds upIt is worth playing today for a world that treats the main quest as optional and puts side content throughout.
Persona 4 2008
Why it still holds upA calendar in which daily life and dungeons feed each other still makes it worth playing today.
The Elder Scrolls III: Morrowind 2002
Why it still holds upA world that sets no required order, kept alive by the people who mod it, still makes it worth playing today.
Fallout: A Post Nuclear Role Playing Game 1997
Why it still holds upA build that counts in every conversation and every fight is still the reason to play it today.
Yakuza 0 2015
Why it still holds upIt is worth playing now for a dense, hand built city where serious crime drama sits beside absurd comic side stories, in a prequel that needs no earlier game.
Deus Ex: Human Revolution 2011
Why it still holds upIt still rewards a visit for levels with several routes and fine environmental detail, and for its mix of stealth, combat and conversation.
Persona 3 2006
Why it still holds upDaily life, relationships and dungeon fighting feed each other, so choices outside the tower matter inside it, and that is the reason to play it now.
Lisa: The Painful 2014
Why it still holds upResources and party members are scarce and can be lost, so the systems push the same way as the story, and that is the reason to play it now.
Borderlands 2 2012
Why it still holds upA huge range of guns and builds, shared by friends in co op, still gives it reasons to replay today.
Fallout 3 2008
Why it still holds upIf you play it now, it is for an open world whose exploration is optional and whose quests respond to different approaches.
Mount & Blade: Warband 2010
Why it still holds upWith no set objective, you can still decide whether to be a mercenary, a vassal or a ruler.
Ni no Kuni: Wrath of the White Witch 2011
Why it still holds upA long adventure built around collecting and training familiars still stands up today.
Tales of Symphonia 2003
Why it still holds upReal time combat with a shared team gauge and AI party members you can customize is the reason to play it now.
Monster Hunter: World 2018
Why it still holds upA hunt is a loop of tracking, fighting and crafting in living ecosystems, and that loop still carries the game today.
Shenmue 1999
Why it still holds upA Yokosuka where characters have their own models, voices and routines, and shops and buses keep schedules, still invites exploring today.
Dragon Age: Inquisition 2014
Why it still holds upRegions full of optional content, with the story opened by what you do in them, still let you set your own pace today.
Terraria 2011
Why it still holds upA fresh world that keeps opening new areas, items and characters as you advance still makes exploring, digging and crafting pay off today.
Valkyria Chronicles 2008
Why it still holds upA map for commanding and a third person view for aiming still let you plan like a commander and then aim like a soldier today.
Yakuza: Like a Dragon 2020
Why it still holds upIts party is the reason to play it now, with jobs and friendships that decide how the fights go, and a Yokohama full of things to do between them.
XCOM 2 2016
Why it still holds upTurn limits, scarce resources and soldiers who can die for good still make each mission a new problem today.
King's Bounty: The Legend 2008
Why it still holds upReplacing squadrons with gold after a loss turns every fight into a decision about what it will cost, which still gives its tactics weight.
Space Rangers 2: Dominators 2004
Why it still holds upThe main goal can be ignored for exploration, trade and side quests, so a new game can still be played your own way today.
Crusader Kings III 2020
Why it still holds upBecause it is played through people, it is still worth playing now: their skills, traits, marriages and rivals decide where a dynasty goes.
Pathologic 2 2019
Why it still holds upA day too short for everything still makes each choice a trade today.
Wizardry: Bane of the Cosmic Forge 1990
Why it still holds upEleven races and fourteen professions still let a party be built in many ways today, which gives a long dungeon crawl its replay.
Ultima VII: The Black Gate 1992
Why it still holds upA world made of objects to move, stack and use still gives it something to poke at today.
Tyranny 2016
Why it still holds upEvery choice is a question of whom to side with: the world is already conquered and the character is built from how you play, which is worth replaying now.
Ultima IV: Quest of the Avatar 1985
Why it still holds upVirtues that follow what you actually do still make every choice in a town a matter of character today.
Darkest Dungeon 2016
Why it still holds upEach expedition still has real stakes, because heroes who are lost are lost for good.
Severance: Blade of Darkness 2001
Why it still holds upEven now, four fighters with different weapons give each playthrough its own style.
Assassin's Creed Odyssey 2018
Why it still holds upChoosing what to say and which side to fight for still shapes the story, and that is a reason to replay it today.
Neverwinter Nights 2 2006
Why it still holds upEvery roll is still something a Dungeons and Dragons player can read, with rules taken straight from the tabletop.
Breath of Fire IV 2000
Why it still holds upEvery party member is still useful outside combat, with field skills that clear a path.
Pillars of Eternity II: Deadfire 2018
Why it still holds upA party that can be built and fought in many ways, at sea and on land, still makes it worth playing today.
Fell Seal: Arbiter's Mark 2019
Why it still holds upYou decide how forgiving the game is today, because a difficulty setting lets you choose how much a defeat costs, from nothing to permadeath.
Might and Magic VII: For Blood and Honor 1999
Why it still holds upToday, classes that cap each skill make the party you choose shape what it can become.
Shenmue II 2001
Why it still holds upA world where people keep schedules and the weather changes still makes waiting and looking part of the game.
The Age of Decadence 2015
Why it still holds upQuests with several solutions still leave the way through to you today.
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