Disney's DuckTales 1989
Why it still holds upA cane that is both weapon and pogo stick still makes jumping the center of everything you do.
Games that still hold up today
Timeless games worth playing today
Games
Disney's DuckTales 1989
Why it still holds upA cane that is both weapon and pogo stick still makes jumping the center of everything you do.
Bucky O'Hare 1992
Why it still holds upThe opening still gives you freedom, with four planets in any order and a team you can switch between.
Kirby: Planet Robobot 2016
Why it still holds upA mech suit that copies enemies' abilities still gives every stage a second way to play.
The Age of Decadence 2015
Why it still holds upQuests with several solutions still leave the way through to you today.
Super Street Fighter II Turbo 1994
Why it still holds upThe adjustable speed lets players set the pace of a match, which still helps today.
Shin Megami Tensei: Digital Devil Saga 2 2005
Why it still holds upDemon forms and Mantra Grids are still a good reason to play through it.
The Incredible Machine 1992
Why it still holds upEvery failure is still yours to fix, because a machine behaves the same way every time.
Pirates! Gold 1993
Why it still holds upA pirate's life, fought three ways and planned between fights, still leaves every voyage open today.
Stunts 1990
Also known as 4D Sports Driving
Why it still holds upThe laps still have endless variety, with a track editor that lets you build your own loops.
Colin McRae Rally 1998
Why it still holds upEach difficulty still has its own feel, with cars from different eras unlocked as you improve.
Osu! Tatakae! Ouendan 2005
Why it still holds upAfter a mission you get a letter grade from S to D. You can still cheer the characters on, tapping to the beat while a story plays above you.
Ratchet & Clank: Going Commando 2003
Also known as Ratchet & Clank 2: Locked and Loaded
Why it still holds upMinigames between planets still keep the journey changing pace today.
Eternal Darkness: Sanity's Requiem 2002
Why it still holds upIts sanity effects tie tension to how you fight, and three antagonist paths still give a replay something new today.
The Blackwell Convergence 2009
Why it still holds upThe puzzles are on the easy side, which suits a case that moves at the pace of its talk.
Mega Man Battle Network 3 Blue 2002
Why it still holds upBuilding a folder and drawing from it still turns every fight into a small puzzle today.
Bomberman '94 1993
Why it still holds upMazes, bombs and a fifth player on the PC Engine still make it a game to play together.
Tormentum: Dark Sorrow 2015
Why it still holds upGlowing hints on every hotspot still let you spend those hours on the strange scenery and not on hunting pixels.
Tabletop Simulator 2015
Why it still holds upThe unenforced rules still let you play anything, because the table does not know what you are playing.
Disgaea: Hour of Darkness 2003
Why it still holds upChains planned across a whole board, and items you can dive into to strengthen, keep every battle a puzzle about what to set off first today.
Bahamut Lagoon 1996
Why it still holds upA dragon raised by what you choose to feed it still makes each squadron your own today.
Alien vs. Predator 1994
Why it still holds upFour fighters who reload in different ways still make the choice of character matter.
FIFA: Road to World Cup 98 1997
Why it still holds upA football game that covers every national team in qualifying still has a draw for fans.
Micro Machines 2: Turbo Tournament 1994
Why it still holds upRacing toy cars through a bathroom is still a good time with friends.
Metal Slug 3 2000
Why it still holds upA run still has more than one shape, because a level that forks lets you pick a harder or an easier route.
Guitar Hero II 2006
Why it still holds upA plastic guitar and a rock song still get a room playing along today.
Pyre 2017
Why it still holds upEach Rite is still a decision about who should hold the orb, as the exiles' strengths differ so much.
Deemo 2013
Why it still holds upYou can still play each song at the pace that suits you, by choosing how fast the notes fall.
Super Stardust HD 2007
Why it still holds upHigh scores keep a quick shooter worth another run, even now.
Star Wars: Rogue Squadron II - Rogue Leader 2001
Why it still holds upEach mission still has a new angle when you replay it in a different ship.
Centurion: Defender of Rome 1990
Why it still holds upBuilding up an empire with these side shows remains a reason to give it a go now.
PowerMonger 1990
Why it still holds upToday a player can still be drawn in by a living map that responds to their choices.
Original War 2001
Why it still holds upA team of specialists makes the squad matter as much as the army.
Goodbye Deponia 2013
Why it still holds upThe three Rufuses still make an adventure whose hero is three people, and not one you would trust.
Zombies Ate My Neighbors 1993
Why it still holds upEach level still has a job to finish, a hunt for neighbors across horror movie settings.
God of War: Ghost of Sparta 2010
Why it still holds upCombat, climbing and puzzles that keep taking turns still keep the pace changing today.
Auf Wiedersehen Monty 1987
Why it still holds upEach screen of the tour still has something small to find.
Shin Megami Tensei: Nocturne 2003
Why it still holds upToday, a silent hero in a post apocalyptic Tokyo lets the world do the talking.
Wolfenstein 3D 1992
Why it still holds upHunting for secret rooms and beating a par time still give each level a reason to be played again.
Sid Meier's Pirates! 2004
Why it still holds upDuels, sea battles, dances and treasure hunts add up to a career you shape yourself, which still makes it easy to pick up for an evening.
Harvest Moon: A Wonderful Life 2003
Why it still holds upA life with a deadline for settling down still gives every season a reason to hurry.
Lost Odyssey 2007
Why it still holds upTiming a ring press on every attack still keeps each turn something you do and not just choose.
The House in Fata Morgana 2012
Why it still holds upA story told across several eras is a good fit for patient readers, today as before.
The Book of Unwritten Tales 2 2015
Why it still holds upPuzzles that mix inventory and conversation across four heroes still make you ask who should do what.
The Warriors 2005
Why it still holds upA gang you fight alongside in every mission still makes every brawl feel like a crew effort.
Marvel vs. Capcom: Clash of Super Heroes 1998
Why it still holds upA tag team format keeps matches quick, which still suits a few rounds with friends.
Grand Prix 2 1996
Why it still holds upDriving aids you can strip away one by one let a race weekend grow as hard as you like today.
International Karate + 1987
Why it still holds upA three-way fight with a clear score to chase is an easy thing to share, and it still is.
Hearts of Iron II 2005
Why it still holds upCareful planning is the heart of running a nation at that scale, and the challenge is still rewarding to this day.