Side-view games that still hold up

Everything in profile, and usually heading right

554 games · page 11 of 12

Games

Samorost 3 2016 Why it still holds upThe flute still makes the puzzle often a song, and the world hums back.
Detention 2017 Why it still holds upA short game set under martial law still leaves a mark beyond its scares.
Rayman 1995 Why it still holds upAbilities earned one at a time still give the quest a pace that suits a patient player today.
Cut the Rope 2010 Why it still holds upA candy on a rope is a puzzle that is still easy to grasp.
Dicey Dungeons 2019 Why it still holds upEach attempt still has a goal, with a boss at the end of the run and new characters and harder episodes to unlock.
Earthworm Jim 1994 Why it still holds upUsing a worm as a whip is the idea the game is built on, and it still stands today.
Axiom Verge 2015 Why it still holds upDozens of weapons and an ability that rewrites glitches still give the exploring plenty to find.
Castle Crashers 2008 Why it still holds upFour knights in a cooperative brawl are still an easy game to share.
Battletoads 1991 Why it still holds upEach level brings new enemies, hazards and rules, and the game still avoids repeating itself.
Lemmings 1991 Why it still holds upEvery level is still a problem of which skill to give to which lemming.
BattleBlock Theater 2013 Why it still holds upBlocks that collapse, stick or bounce still make each level a short problem, which suits sharing with a friend.
Tekken 2 1995 Why it still holds upFour buttons for four limbs make a system that is easy to learn, which is still true today.
Ristar 1995 Why it still holds upFighting, climbing and swinging all run through the stretchy arms, so one idea is enough to start playing today.
Dust: An Elysian Tail 2012 Why it still holds upMoves that chain into each other still make the fighting flow from one move to the next.
Streets of Rage 1991 Why it still holds upTwo players can play together, and that is still the way to play it.
SoulCalibur IV 2008 Why it still holds upArmor that breaks still keeps a defensive player from hiding behind a guard.
Peggle 2007 Why it still holds upA launch that clears a board is still the whole goal today.
Circus Charlie 1984 Why it still holds upEach act asks for one clear task, which makes it simple to pick up today.
Kid Icarus 1986 Why it still holds upThe mix of side scrolling, vertical and dungeon levels still varies what each world asks of you.

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