Jun 24 · 24 years ago
Eternal Darkness: Sanity's Requiem 2002
Why it still holds upIts sanity effects tie tension to how you fight, and three antagonist paths still give a replay something new today.
Games released in June that still hold up
Games
Jun 24 · 24 years ago
Eternal Darkness: Sanity's Requiem 2002
Why it still holds upIts sanity effects tie tension to how you fight, and three antagonist paths still give a replay something new today.
Jun 21 · 35 years ago
Ninja Gaiden III: The Ancient Ship of Doom 1991
Why it still holds upEvery level is still a vertical space to move through, with walls to climb and pipes to hang from.
Jun 5 · 11 years ago
Tabletop Simulator 2015
Why it still holds upThe unenforced rules still let you play anything, because the table does not know what you are playing.
Jun 28 · 19 years ago
Super Stardust HD 2007
Why it still holds upHigh scores keep a quick shooter worth another run, even now.
Jun 15 · 25 years ago
On sale
Original War 2001
Why it still holds upA team of specialists makes the squad matter as much as the army.
Jun 28 · 7 years ago
Super Mario Maker 2 2019
Why it still holds upEach session still differs, because you can build in five visual styles and try courses by other players.
Jun 18 · 24 years ago
Neverwinter Nights 2002
Why it still holds upPlayers who like building a character of their own and living with the choices still have a long road here.
Jun 4 · 33 years ago
Rock n' Roll Racing 1993
Why it still holds upEvery lap is still a fight, in a race where blowing up rivals is part of the point.
Jun 9 · 21 years ago
Killer7 2005
Why it still holds upEvery room still has a shape you can read, in a game that holds you to its paths.
Jun 14 · 32 years ago
Donkey Kong 1994
Why it still holds upA key, a door and a clock turn every screen into a small puzzle, and Mario's acrobatics are still the tools you solve it with.
Jun 23 · 20 years ago
LocoRoco 2006
Why it still holds upEven now, merging and splitting the blob makes tilting a world feel like handling something alive.
Jun 25 · 27 years ago
Outcast 1999
Why it still holds upA world you can enter in any order, where the locals remember how you behave, still leaves the choices to you.
Jun 30 · 11 years ago
Infinifactory 2015
Why it still holds upThe satisfaction of building a machine that solves a problem is one players can still get here.
Jun 6 · 10 years ago
On sale
Hearts of Iron IV 2016
Why it still holds upThe economy that feeds a war is the heart of the game, as it still is.
Jun 28 · 7 years ago
F1 2019 2019
Why it still holds upA rival who follows you into Formula One gives each season a story that is still the draw today.
Jun 19 · 25 years ago
Twisted Metal: Black 2001
Why it still holds upAnother run is still worth it for the different special weapon each driver gives, which gives each character its own way to fight.
Jun 28 · 10 years ago
Zero Escape: Zero Time Dilemma 2016
Why it still holds upThe fragments are still a mystery whose order you choose, about people who have lost theirs.
Jun 9 · 10 years ago
Phoenix Wright: Ace Attorney - Spirit of Justice 2016
Why it still holds upCatching a witness in a contradiction is still the heart of each trial today.
Jun 26 · 34 years ago
Lunar: The Silver Star 1992
Why it still holds upHex based battles where characters walk to their targets and spells hit whole zones still reward positioning.
Jun 23 · 6 years ago
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated 2020
Why it still holds upThe collecting holds up today, because reaching every part of a level takes the moves of each character it gives you.
Jun 2 · 10 years ago
On sale
Brigador 2016
Why it still holds upThe city is still a town you are paid to flatten.
Jun 30 · 21 years ago
Ys: The Oath in Felghana 2005
Why it still holds upThe bosses are still patterns to learn, in fights that are fast.
Jun 20 · 9 years ago
Nex Machina 2017
Why it still holds upIts arcade design, rooms of waves and a combo to keep alive, still gives each run a clear goal today.
Jun 29 · 26 years ago
Icewind Dale 2000
Why it still holds upThere is still room to plan every battle, with a party of six you build yourself and fights you can pause.
Jun 27 · 30 years ago
MissionForce: CyberStorm 1996
Why it still holds upThe BioDerms are still as much equipment as the machines they pilot, built and spent in the same way.
Jun 23 · 26 years ago
Fur Fighters 2000
Why it still holds upCute animals with big guns still turn a sweet story into a loud fight.
Jun 21 · 25 years ago
Tactics Ogre: The Knight of Lodis 2001
Why it still holds upThere is still plenty to plan with an army that grows from six units into dozens.
Jun 25 · 19 years ago
The Darkness 2007
Why it still holds upA demon in your blood still gives a mob story a dark twist.
Jun 28 · 35 years ago
Final Fantasy Adventure 1991
Also known as Mystic Quest
Why it still holds upFighting, shopping and solving dungeon puzzles, with a save at any point, still make a compact adventure.
Jun 17 · 27 years ago
Survival Kids 1999
Why it still holds upMaking what you need from what you find, and learning what lasts, still gives the island its pace.
Jun 29 · 26 years ago
Persona 2: Eternal Punishment 2000
Why it still holds upA rumor system that can turn events for or against you still lets what you do in the city change what happens next.
Jun 5 · 18 years ago
On sale
Edna & Harvey: The Breakout 2008
Why it still holds upHarvey is still a toy rabbit with opinions, beside a heroine who draws on the walls.
Jun 17 · 38 years ago
Blaster Master 1988
Why it still holds upExploring in two perspectives keeps its variety up, as it still does for players who try it.
Jun 17 · 27 years ago
Descent 3 1999
Why it still holds upEach tunnel is still a question of orientation as well as combat, with movement in every direction.
Jun 13 · 29 years ago
Carmageddon 1997
Why it still holds upNow, three ways to win a race still give a player a choice of play.
Jun 24 · 27 years ago
Persona 2: Innocent Sin 1999
Why it still holds upRumors that change events and talks that form contracts still give each fight more than one outcome.
Jun 25 · 11 years ago
Fire Emblem Fates: Conquest 2015
Why it still holds upIts locked experience still cannot be ground into submission, and the map has to be out thought.
Jun 26 · 23 years ago
Viewtiful Joe 2003
Why it still holds upEven now, a gauge that limits how long you can bend the action makes each fight a decision about when to spend it.
Jun 12 · 24 years ago
On sale
Age of Wonders II: The Wizard's Throne 2002
Why it still holds upCommanding a fantasy army as an immortal wizard is still the hook today.
Jun 2 · 17 years ago
The Sims 3 2009
Why it still holds upA neighborhood that keeps living is still a good place to settle in.
Jun 27 · 25 years ago
On sale
Anachronox 2001
Why it still holds upThe team is still a private eye's odd friends, with a jump to a new planet between fights.
Jun 28 · 24 years ago
On sale
Arx Fatalis 2002
Why it still holds upCasting by hand still makes every fight feel different from picking a spell off a list.
Jun 23 · 22 years ago
On sale
Ground Control II: Operation Exodus 2004
Why it still holds upA dropship arriving under fire still makes every landing zone the centre of the fight.
Jun 20 · 23 years ago
Neighbours from Hell 2003
Why it still holds upA prank puzzle filmed for television is a clear premise, and it still is.
Jun 26 · 39 years ago
On sale
Bases Loaded 1987
Why it still holds upPlay it now and the controls are not hard to learn, with a pitcher whose habits you can read.
Jun 25 · 13 years ago
On sale
Company of Heroes 2 2013
Why it still holds upHolding a zone with your squad is still the way to win ground.
Jun 16 · 26 years ago
Ecco the Dolphin: Defender of the Future 2000
Why it still holds upA dolphin in a 3D sea still gives swimming a new freedom.
Jun 15 · 19 years ago
Colin McRae: Dirt 2007
Why it still holds upClimbing a pyramid of events is still a steady way to unlock a rally career.