Cannon Fodder 1993
Why it still holds upA squad where every soldier is one round from death still makes each decision tense today.
Games that still hold up today
Timeless games worth playing today
Games
Cannon Fodder 1993
Why it still holds upA squad where every soldier is one round from death still makes each decision tense today.
The King of Fighters '97 1997
Why it still holds upChoosing a style before a match still makes the fight a matter of how you want to play.
Age of Wonders: Shadow Magic 2003
Why it still holds upThe choices it keeps handing you, which spheres to research and which heroes to hire, are still its draw today.
F1 2019 2019
Why it still holds upA rival who follows you into Formula One gives each season a story that is still the draw today.
Starsiege: Tribes 1998
Shantae: Half-Genie Hero 2016
Why it still holds upStages that hold more each time you return with a new form still give a reason to replay them today.
SimCity 4 2003
Why it still holds upGrowing a region one segment at a time is a long project that remains absorbing today.
Threes! 2014
Why it still holds upGames of a few minutes with previewable swipes suit a short break today.
Gears 5 2019
Why it still holds upWith every mode built for playing together, it is still a game for company today.
Fire Emblem Fates: Birthright 2015
Why it still holds upChoosing how much a loss costs lets a player find a difficulty that suits them, and that is still a good idea.
Blades of Steel 1987
Why it still holds upA fast game of hockey with fights is still a good pick for two players.
The Blackwell Legacy 2006
Why it still holds upA small, character driven mystery is still a good way to spend an evening.
Wing Commander 1990
Why it still holds upA story that bends with your missions and wingmen who can die still make every sortie matter.
Whispers of a Machine 2019
Why it still holds upThe game can be finished in two to three hours, with little challenge, and it is still worth a second run today to see what another trait would have changed.
Saturn Bomberman 1996
Why it still holds upA battle mode that fits up to ten players still gives it something to bring a group to.
Puppeteer 2013
Why it still holds upHeads with abilities of their own, and scissors that cut through the scenery, still keep each curtain varied today.
Xenoblade Chronicles X 2015
Why it still holds upA planet this big has plenty to find, and a player has to explore it to see it all, which still draws players today.
Lunar 2: Eternal Blue Complete 1998
Why it still holds upVisible enemies and short dungeons still keep its long story moving.
Dreamfall Chapters 2014
Why it still holds upA story that spans two worlds is still worth following to its end today.
Hyper Light Drifter 2016
Why it still holds upA world told without words still asks you to piece it together as you go.
Battlefield 1942 2002
Fieldrunners 2 2012
Why it still holds upA choice of six weapons before each level gives you a plan to test.
Mushihimesama 2004
Why it still holds upA range of modes that runs from newcomers to experts still lets anyone find how much bullet hell they can take.
Contra III: The Alien Wars 1992
Why it still holds upIf you come to it now, expect two guns to choose between, and an easy setting with seven lives that makes the stages learnable.
Meteos 2005
Why it still holds upBlocks launched before the stack fills the screen still make every round a test of speed today.
Breath of Fire II 1994
Why it still holds upToday, a Monster Meter that warns you of fights lets you decide how far to push on.
Pirates of the Caribbean 2003
Why it still holds upRunning your own ship and crew across those islands is still an appealing way to spend time at sea today.
The Oregon Trail 1971
Why it still holds upPlanning a trip that can go wrong is a lesson that still holds today.
Dirt Rally 2015
Why it still holds upCareful driving is still rewarded here today, on surfaces that change under the wheels and stages learned by listening.
Kirby: Triple Deluxe 2014
Why it still holds upEvery enemy is still worth swallowing, since copy abilities change how Kirby moves.
Hitman 2016
Why it still holds upBig levels with room for improvised kills are what keep it replayable today.
Legacy of Kain: Defiance 2003
Why it still holds upTwo heroes who fight in different ways still give a reason to play it through again today.
Might and Magic VIII: Day of the Destroyer 2000
Why it still holds upThe dragon is still one of your five, the thing the others usually fight.
Arkanoid 1986
Why it still holds upA ball off a paddle, with bricks that each behave differently, is still a simple loop that holds you today.
Dragon's Dogma: Dark Arisen 2013
Why it still holds upClimbing onto a giant monster to hit its weak spot still makes every big fight feel like scaling a mountain.
Ace Combat 3: Electrosphere 1999
Why it still holds upFlying that has to manage energy, through a story that branches, still makes it worth playing today.
Mole Mania 1996
Why it still holds upPlanning where to dig on each screen still takes real thought today.
Twisted Metal: Black 2001
Why it still holds upAnother run is still worth it for the different special weapon each driver gives, which gives each character its own way to fight.
World in Conflict 2007
Why it still holds upBecause every unit needs careful use, battles reward tactics for anyone who sits down to play now.
Yakuza 5 2012
Why it still holds upEach of the five characters has their own side activities, which still spread the game out.
Volfied 1989
Why it still holds upCarving up a screen while an alien hunts you is a simple idea, and the tension is still there.
Salt and Sanctuary 2016
Why it still holds upWith so many ways to build a character, a second run can feel new now.
Chuckie Egg 1983
Why it still holds upA clock and patrolling hens, in a henhouse built of ladders and lifts, still make a good test today.
Battletoads / Double Dragon 1993
Why it still holds upA cooperative brawl with a crossover cast still gives two players a challenge.
Disney's Aladdin 1993
Why it still holds upDrawn motion that still looks fluid is a good reason to give it a try now.
Ys Origin 2006
Why it still holds upA run takes roughly six to eight hours, short enough to fit all three characters in now.
Gabriel Knight 3: Blood of the Sacred, Blood of the Damned 1999
Why it still holds upChapters that let you do the required actions in any order still leave room to look around.
Xanadu Next 2005
Why it still holds upA knight bound to an island with one way out gives the exploration a purpose.