Adventure games that still hold up

Somewhere to get to, and plenty in the way

1095 games · page 17 of 23

Games

MediEvil II 2000 Why it still holds upTwo weapons to toggle between still change how each fight is fought.
Pikmin 3 2013 Why it still holds upWith different Pikmin for different obstacles, deciding whom to bring is still part of every task.
Uninvited 1986 Why it still holds upThere is still a lot to find in a house full of hidden rooms and guarded corners.
The Room 4: Old Sins 2018 Why it still holds upThe one house still feels like a small connected place, because its puzzles connect from room to room.
Silver 1999 Why it still holds upA quest across so many places, told in full voice and fought in real time, still makes an adventure worth sitting down with today.
Kirby's Dream Land 2 1995 Why it still holds upStolen powers and three friends with their own abilities leave a lot to try in the stages even now.
My Time at Portia 2019 Why it still holds upBecause assignments can reshape the town, the daily work of gathering and crafting still has a visible result.
Rayman Fiesta Run 2013 Why it still holds upA game drawn like the big ones and steered with one thumb still fits a phone today.
The Punisher 2005 Why it still holds upInterrogation is not required to progress, but its advantages still make each fight more than shooting.
Ty the Tasmanian Tiger 2002 Why it still holds upIts hubs, its eggs to hunt and its growing set of boomerangs still make it a laid back collecting platformer worth playing now.
Unravel 2016 Why it still holds upThe thread is still both the hero's tool and his limit, the same piece of string.
MDK2 2000 Why it still holds upThree heroes with their own strengths still give each level a different way to play.
Faxanadu 1987 Why it still holds upAn adventure with some role-playing in it still makes a good way to spend an afternoon.
Jade Empire 2005 Why it still holds upA quest through a world of Chinese myth is a journey still worth making.

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