RPGs that still hold up

Somebody to become, and a long while to become them

420 games · page 3 of 9

Games

Kingdom Hearts 2002 Why it still holds upSimple controls and a structure of self contained worlds, each with its own sub story, still make it easy to pick up and repeat today.
Xenoblade Chronicles 2010 Why it still holds upClear roles for the AI party and rewards for exploring still make both fights and wandering worth the time today.
Bastion 2011 Why it still holds upA narrator who reacts to your path, loadout and retries, and idols that adjust the difficulty, still keep every system answering you today.
Ys VIII: Lacrimosa of Dana 2016 Why it still holds upSwitching between three characters with damage type weaknesses keeps combat active, and the village loop ties exploring to progress today.
Kingdom Hearts Birth by Sleep 2010 Why it still holds upA deck, fusion and Shotlock let you fight in many ways, and three characters with their own scenarios still keep playthroughs from repeating today.
Transistor 2014 Why it still holds upWith so many ways to combine functions, the choice of build and of which enemy to hit first still matters today.
Final Fantasy IV 1991 Why it still holds upCharacters with fixed roles who join and leave the party make the story and the combat change together, and that still shapes every battle today.
Chrono Cross 1999 Why it still holds upGrowth that comes from bosses instead of grinding, and a stamina bar for each action, still keep every battle worth thinking about today.
Final Fantasy VIII 1999 Why it still holds upJunction and Draw give deep, customizable character building, and Triple Triad ties into progression, which still makes each build your own today.
The Witcher 2007 Why it still holds upA world full of quests, with choices whose cost arrives later, still keeps each act worth the time today.
Fire Emblem: Radiant Dawn 2007 Why it still holds upPermanent losses and a weapon rank that rewards long use turn every unit's survival and training into a long term plan, and it still has that depth.
The Banner Saga 3 2018 Why it still holds upTwo caravans, with a clock ticking on one of them, make every choice a decision about how to spend your time, and that pressure is still there for a new player.
Child of Light 2014 Why it still holds upA firefly that slows enemies and heals allies, and a surprise strike for whoever reaches an enemy's back first, still give every battle a small tactical choice.
Secret of Mana 1993 Why it still holds upA party that fights beside you, alone or with friends, and a menu that pauses the action still keep fights simple to manage today.
Pokémon Black Version 2 2012 Why it still holds upA journey with this much around it, and a harder way to play it again, still leaves plenty to do after the story today.
Fire Emblem: Path of Radiance 2005 Why it still holds upPermanent losses and support bonuses between fighters who talk make each unit someone you plan to keep alive, and that tension is still there.
Pathfinder: Kingmaker 2018 Why it still holds upEven now, a kingdom you run through advisors, and combat you can pause or play turn by turn, give you two kinds of decisions to make.
Assassin's Creed Origins 2017 Why it still holds upA free Discovery Tour mode removes combat for guided historical tours of ancient Egypt, a reason to visit it today even if you skip the story.
Trials of Mana 1995 Why it still holds upThere is still more than one way to play through it, with six characters and class changes that split into light or dark paths.
To the Moon 2011 Why it still holds upWith no combat and no inventory, the puzzles are about what you notice in the memories, so the story keeps your attention today.
Pokémon Omega Ruby 2014 Why it still holds upA region with places you can only reach by flying still gives you a second reason to explore today.
Star Ocean: Till the End of Time 2003 Why it still holds upA second game inside the fights keeps your attention today, because an item creation system lets you craft, patent and recruit inventors.
Off 2008 Why it still holds upThe fights still play at a rhythm of their own, with cooldowns instead of turns and elements made of materials.

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