Tomb Raider III: Adventures of Lara Croft 1998
Why it still holds upA world tour with a free choice of order still gives it room to explore.
Shooters that still hold up
From cover, from the hip, and from a side-scrolling jet
Games
Tomb Raider III: Adventures of Lara Croft 1998
Why it still holds upA world tour with a free choice of order still gives it room to explore.
In a bundle
Missile Command 1980
Why it still holds upEvery shot is a choice about where to place a fireball with limited missiles, which gives each level a clear problem to solve even now.
Tom Clancy's Ghost Recon 2001
Why it still holds upThe command map still plans the fight from above and has you watch it through one pair of eyes.
On sale
Turok 2: Seeds of Evil 1998
Why it still holds upThe hub still holds six levels big enough to lose an afternoon in, with a weapon borrowed from a horror film.
Earthworm Jim 1994
Why it still holds upUsing a worm as a whip is the idea the game is built on, and it still stands today.
Vigilante 8 1998
Why it still holds upA car chase with moves like a fighting game still gives each arena its own pace.
On sale
Painkiller 2004
Why it still holds upThe shut doors still start the fights when the exits close, and end them when the room is empty.
In a bundle
Super Contra 1988
Why it still holds upCommitting to one gun is still rewarded, since you upgrade a weapon by taking the same pickup again.
On sale
Saints Row: The Third 2011
Why it still holds upWeapons that are jokes still set the tone of every fight.
On sale
Helldivers 2015
Why it still holds upA game built around quick, chaotic co-op still runs well in short sessions.
On sale
Call of Juarez: Gunslinger 2013
Why it still holds upEvery shootout still has a surprise of its own, with a narrator who rewrites the level around you.
On sale
Door Kickers 2014
Why it still holds upThe drawn line still has you draw the raid and then watch whether you drew it right.
Galaxian 1979
Why it still holds upOne shot at a time makes every miss count, and that is still true.
Resident Evil 1996
Why it still holds upChoosing between two characters still gives the mansion a second visit.
On sale
Warhammer: Vermintide 2 2018
Why it still holds upA horde of rats in every corridor still makes teamwork the point of the game.
The Darkness II 2012
Why it still holds upThe arms still give you four hands, two of them not yours.
On sale
Far Cry 2004
Why it still holds upA jungle full of enemies that flank you is still a place to scout with care today.
Commando 1985
Why it still holds upYou still have to think about where to stand, with a grenade that goes only one way.
Battlefield 1 2016
Why it still holds upA war in trenches and biplanes is still a setting worth seeing.
On sale
Stranglehold 2007
Why it still holds upThe style score still marks you for how you came through the door.
On sale
Halo 4 2012
Why it still holds upThe Prometheans still change how a familiar fight plays.
On sale
Brothers in Arms: Hell's Highway 2008
Why it still holds upThe breakable cover still means the wall you sent a team behind may not be there in a minute.
In a bundle
Asteroids 1979
Why it still holds upDrifting and shooting at once is still a plan worth learning.
Infamous: Second Son 2014
Why it still holds upThe story is self contained and does not need the earlier games, which makes it an easy starting point today.
On sale
Orcs Must Die! 2 2012
Why it still holds upA trap in the right place still does more than a sword.
On sale
Shadow Warrior 2013
Why it still holds upThe katana still answers a crowd with a blade swung the way you point.
On sale
Red Faction: Guerrilla 2009
Why it still holds upA world full of structures to level still makes each mission a choice.
Tom Clancy's Rainbow Six: Vegas 2006
Why it still holds upTaking cover to recover is still the way to survive a firefight today.
Hitman: Contracts 2004
Why it still holds upA contract that can be done quietly is a plan that is still worth making.
On sale
Shadow Warrior 2 2016
Why it still holds upRandom layouts still make a revisited mission a new place.
On sale
Deus Ex: Mankind Divided 2016
Why it still holds upA mix of stealth and shooting still asks you to plan ahead today.
Tomb Raider: Anniversary 2007
Why it still holds upA raid through fourteen levels of ruins is still a good adventure to take.
Lara Croft and the Guardian of Light 2010
Why it still holds upA short campaign made for two still keeps its tombs and traps close at hand.
Battlefield Vietnam 2004
Why it still holds upA war with two different styles of fighting still gives each side its own approach.
Gears of War 4 2016
Why it still holds upThe weather as a third side in every fight is still what stands out today.
Prey 2006
Why it still holds upPortals and shifting gravity still make the ship a puzzle to cross.
On sale
Downwell 2015
Why it still holds upEach descent is short, so it is still easy to try again right away.
Ghosts 'n Goblins 1985
Why it still holds upA knight who loses his armor in two hits still keeps every fight tense.
On sale
Shadow of the Tomb Raider 2018
Why it still holds upThe sliders still let you choose which half you came for.
Kid Icarus 1986
Why it still holds upThe mix of side scrolling, vertical and dungeon levels still varies what each world asks of you.
On sale
Just Cause 2 2010
Why it still holds upThe tether still ties any two things together with a rope.
On sale
F.E.A.R. 2: Project Origin 2009
Why it still holds upA limit of four guns makes every loadout a choice, as it still does.
Soldier of Fortune 2000
Why it still holds upA graphic engine of bodies and weapons is still the game's stamp.
Resident Evil Code: Veronica X 2000
Why it still holds upSparse ammunition and limited saves still make each room a risk to enter.
Tom Clancy's Splinter Cell: Conviction 2010
Why it still holds upThe last known position still shows you the mistake the guards are about to make.
On sale
Remnant: From the Ashes 2019
Why it still holds upThe rolled world still means the boss you got was not the boss your friend got.
Resistance 2 2008
Why it still holds upA mix of old and alien weapons is still a good reason to pick up a controller.