Eye of the Beholder II: The Legend of Darkmoon 1991
Why it still holds upPuzzles that make you backtrack for the right item still reward remembering where you have been.
DOS games that still hold up
First released on DOS
Games
Eye of the Beholder II: The Legend of Darkmoon 1991
Why it still holds upPuzzles that make you backtrack for the right item still reward remembering where you have been.
Centurion: Defender of Rome 1990
Why it still holds upBuilding up an empire with these side shows remains a reason to give it a go now.
PowerMonger 1990
Why it still holds upToday a player can still be drawn in by a living map that responds to their choices.
Grand Prix 2 1996
Why it still holds upDriving aids you can strip away one by one let a race weekend grow as hard as you like today.
Theme Hospital 1997
Why it still holds upEvery room that has to be placed, staffed and researched makes each hospital a plan to carry out today.
The Incredible Machine 2 1994
Why it still holds upBuilding a puzzle and then solving it still makes the parts a toy box to play with.
Lotus III: The Ultimate Challenge 1992
Why it still holds upA racer that lets you build your own courses is still a good reason to drive on.
The Last Express 1997
Why it still holds upIt is not a long game, and it is still a good one to replay.
Liero 1998
Why it still holds upDigging through a map while a rope swings you around is still a good way to settle a duel.
Lands of Lore: The Throne of Chaos 1993
Why it still holds upPatient explorers will still find a dungeon here that rewards the effort.
Tomb Raider 1996
Why it still holds upA tomb that is a puzzle to move through, not a corridor to run down, still makes exploring the point.
Ultima VI: The False Prophet 1990
Why it still holds upA whole world on one seamless map still makes every town part of the same journey.
The Settlers II: Veni, Vidi, Vici 1996
Why it still holds upEven now, tending a growing settlement is a patient pleasure that holds up.
Space Quest V: The Next Mutation 1993
Why it still holds upA starship captain who gives orders instead of just walking around still gives the point and click a new role.
On sale
Blood 1997
Why it still holds upA weapon with two modes to try on every enemy still makes each fight a small experiment.
On sale
Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe 1995
Why it still holds upPicture icons for every action still make the commands easy to learn.
On sale
Twinsen's Little Big Adventure Classic 1994
Why it still holds upA world to roam at your own pace is still a good reason to start it.
The Dagger of Amon Ra 1992
Why it still holds upA murder you have to solve from your own notes makes each playthrough a careful one.
Mad TV 1991
Why it still holds upA balance between culture and ratings is the game's puzzle.
Ultima Underworld: The Stygian Abyss 1992
Why it still holds upThe careful explorer is still rewarded, by keeping notes on that map.
Eye of the Beholder 1991
Why it still holds upIt is a dungeon where finding the way is the game, an idea that works as well now as it ever did.
Wing Commander 1990
Why it still holds upA story that bends with your missions and wingmen who can die still make every sortie matter.
King's Quest VI: Heir Today, Gone Tomorrow 1992
Why it still holds upWith several routes through so much of it, a return trip now can turn up something missed the first time.
Imperium Galactica 1997
Why it still holds upRanks that unlock new functions one by one still introduce a strategy game with a large set of units gently.
Prehistorik 2 1993
Why it still holds upHidden food, bonus levels and secret photographs give a second look something to find, and they still do.
On sale
I Have No Mouth, and I Must Scream 1995
Why it still holds upHaving the author of the story help design the game is a reason it is still worth seeking out.
On sale
Simon the Sorcerer 1993
Why it still holds upA lighthearted evening with a parody of fairy tales is still a fine way to spend a few hours today.
Hero's Quest: So You Want to Be a Hero 1989
Also known as Quest for Glory
Why it still holds upPlayers who like puzzles with more than one answer will find a game here that still rewards a different class on each run.
Space Quest III: The Pirates Of Pestulon 1989
Why it still holds upIts self-referential humor is still easy to enjoy.
The Colonel's Bequest 1989
Why it still holds upEven now, each visit to the house can become a different investigation, because the characters keep their own schedules.
Strike Commander 1993
Why it still holds upThe contracts are still a flight game run as a business, where the mission you take pays for the missile you fire next.
Star Wars: X-Wing 1993
Why it still holds upEven now, flying a Rebel fighter with the cockpit in view is a way to take part in the story.
Indianapolis 500: The Simulation 1989
Why it still holds upSince setup changes how the car handles, each lap still tests what you changed.
On sale
Archimedean Dynasty 1996
Why it still holds upThe narrow water still makes it a dogfight in corridors of rock, under a sea that is all that is left.
Anvil of Dawn 1995
Why it still holds upThe intervals still make it a dungeon crawl whose fights wait for you to decide.
Magic Carpet 2: The Netherworlds 1995
Why it still holds upThe underground still takes the first game's flight into caves, with the castle to come home to.
Curse of the Azure Bonds 1989
Why it still holds upBringing characters over from earlier games still keeps a long campaign personal.
Zork Nemesis: The Forbidden Lands 1996
Why it still holds upThe panorama still lets you turn round in a Zork, and a dark one.
On sale
Wolfenstein 3D 1992
Why it still holds upHunting for secret rooms and beating a par time still give each level a reason to be played again.
On sale
Wasteland 1988
Why it still holds upA visit to its ruined America is worth making, and the trip holds up today.
The Legend of Kyrandia 2: The Hand of Fate 1993
Why it still holds upThe cauldron still makes the answer a potion you have to work out how to brew.
Deadline 1982
Why it still holds upA cast that acts on its own makes it feel like an investigation in progress, and that atmosphere is still what it offers.
On sale
Starflight 1986
Why it still holds upYou still pick your own route through the galaxy, so every captain's journey differs.
Jagged Alliance 1995
Why it still holds upThe hiring still means a war fought with the people you chose to pay, eight at a time.
Torin's Passage 1995
Why it still holds upIt is still an adventure for a parent and a child, with a hint for whichever of them is stuck.
Carmageddon 1997
Why it still holds upNow, three ways to win a race still give a player a choice of play.
On sale
Tex Murphy: The Pandora Directive 1996
Why it still holds upThe three paths still leave the detective you are to decide how it ends.
Crusader: No Remorse 1995
Why it still holds upThe scenery is still as destructible as the men in it.