Shadow Hearts: Covenant 2004
Why it still holds upA journey through the First World War gives the road from town to town a flavor that is distinct today.
PlayStation 2 games that still hold up
First released on the PlayStation 2
Games
Shadow Hearts: Covenant 2004
Why it still holds upA journey through the First World War gives the road from town to town a flavor that is distinct today.
Tony Hawk's Underground 2003
Why it still holds upA trick line you build yourself is still satisfying to land.
Suikoden III 2002
Why it still holds upBecause no recruit can be lost for good, collecting the whole cast is still a calm goal beside the story.
Amplitude 2003
Why it still holds upCapturing tracks to free your hands still gives each song a rhythm of its own.
MX Unleashed 2004
Why it still holds upThe hills are still what to play it for today: weight and suspension timing, not only speed, decide how you take one.
Colin McRae Rally 3 2002
Why it still holds upRacing alone to a co driver's voice still makes every stage a focused run.
Second Sight 2004
Why it still holds upPsychic powers include throwing enemies and taking control of their minds, but the power bar drains quickly, which still pushes you toward weapons.
Zone of the Enders: The 2nd Runner 2003
Why it still holds upFast, furious fights in short stages still make it a game to replay for better ranks.
Prince of Persia: The Two Thrones 2005
Why it still holds upWall-running through a palace is a movement that is still worth practicing.
DJ Hero 2009
Why it still holds upA turntable and a crossfader still turn mixing into a game.
Dragon Ball Z: Budokai 3 2004
Why it still holds upA fighter who can power up mid-fight still keeps every round lively.
SoulCalibur III 2005
Why it still holds upCreating a fighter of your own and sending it on a story is still a good reason to pick it up today.
Jak II 2003
Why it still holds upA city to explore at will makes a good evening for anyone today.
Castlevania: Lament of Innocence 2003
Why it still holds upCombos from two whip attacks and spells made by pairing subweapons with orbs still give the fights something to learn.
Space Channel 5: Part 2 2002
Why it still holds upCopying moves in time to the music is still the whole game, with duels to break it up.
Dragon Ball Z: Budokai Tenkaichi 2 2006
Why it still holds upA fighter who powers up behind the camera is still a good reason to pick it up.
TimeSplitters 2000
Why it still holds upA map maker and four player matches with bots still keep it going after the story.
On sale
Ty the Tasmanian Tiger 2002
Why it still holds upIts hubs, its eggs to hunt and its growing set of boomerangs still make it a laid back collecting platformer worth playing now.
Tony Hawk's Pro Skater 4 2002
Why it still holds upA career with no time limit is a way to skate at your own pace that is still worth trying today.
Guitar Hero: Metallica 2009
Why it still holds upA full band that plays one band's songs is still a way to fill a living room.
Sly Cooper and the Thievius Raccoonus 2002
Why it still holds upA thief with a cane is still a hero worth following today.
XIII 2003
Why it still holds upIt still feels like a comic you control, with comic insets and a cel shaded look.
Rayman 3: Hoodlum Havoc 2003
Why it still holds upFive power ups to find and use are still a reason to explore each level today.
FIFA Soccer 2005 2004
Why it still holds upA long career with a licensed league still makes it a snapshot of football in 2004.
Dragon Ball Z: Budokai Tenkaichi 3 2007
Why it still holds upSpecial forms that count as their own fighters are still a reason to pick it up.
Burnout Revenge 2005
Why it still holds upA race where traffic is a weapon is still the heart of the game today.
Black 2006
Why it still holds upA shooter built around destruction and explosions still has its place.
Burnout 2: Point of Impact 2002
Why it still holds upToday, boost that comes from risk makes each lap a gamble between speed and safety.
Midnight Club II 2003
Why it still holds upA city to cut through however you like still gives each race many routes.
On sale
Freedom Fighters 2003
Why it still holds upThe three orders still decide the fights by where you point twelve people today.
Mercenaries: Playground of Destruction 2005
Why it still holds upHaving a sandbox to flatten still gives you creative choice in how you approach missions.
Tony Hawk's Underground 2 2004
Why it still holds upFamiliar levels and a classic mode still give old fans a way back in.
On sale
Manhunt 2003
Why it still holds upThe violence and the snuff film look made it controversial in 2003, and hiding in the dark still makes it an unusual stealth game today.
Medal of Honor: Frontline 2002
Why it still holds upA campaign that moves from D-Day to covert operations still changes the pace from level to level.
Winning Eleven: Pro Evolution Soccer 2007 2006
Also known as Pro Evolution Soccer 6
Why it still holds upA national team to take through qualifiers still gives a different goal to chase.
On sale
The Thing 2002
Why it still holds upThe squad is still what makes it worth playing: you need them, and any one of them could be the Thing.
LEGO Star Wars: The Video Game 2005
Why it still holds upA game with no game over is a gentle fit for a family, and it still is.
Sly 3: Honor Among Thieves 2005
Why it still holds upA heist with a whole crew still gives every character a different job.
Hitman: Contracts 2004
Why it still holds upA contract that can be done quietly is a plan that is still worth making.
Tomb Raider: Anniversary 2007
Why it still holds upA raid through fourteen levels of ruins is still a good adventure to take.
Guitar Hero World Tour 2008
Why it still holds upA band of four plastic instruments still makes it a game to play together.
The Lord of the Rings: The Return of the King 2003
Why it still holds upFacing a horde with a fierce attack in hand is still worth trying today.
The Simpsons: Hit & Run 2003
Why it still holds upSpringfield still hands you a different character in each level, with missions of its own.
Silent Hill 4: The Room 2004
Why it still holds upA home as the only safe place is still a distinctive setup today.
Resident Evil Code: Veronica X 2000
Why it still holds upSparse ammunition and limited saves still make each room a risk to enter.
On sale
Brothers in Arms: Road to Hill 30 2005
Why it still holds upPinning a position and flanking it is still a good lesson in small unit tactics.
Jak 3 2004
Why it still holds upTwelve weapons and two Jak forms still give the fighting a lot of range.
The Lord of the Rings: The Two Towers 2002
Why it still holds upA familiar story told with three different fighters still gives it a reason to play again.