Why it still holds upChoosing which place or person to try first still gives each chapter an order of your own.
Tony Hawk's Pro Skater 3 2001Why it still holds upThe revert links ramp tricks to manuals, so a single combo can run across a whole run, and that still gives score chasing its depth today.
Why it still holds upWhat you fire is still a choice in every fight, since the ammunition is made of living creatures.
Pokémon Mystery Dungeon: Explorers of Sky 2009Why it still holds upYour first run is still your own, since a personality test decides which Pokémon you become.Muramasa: The Demon Blade 2009Why it still holds upThe journey still has a look of its own, drawn by hand and inspired by Japanese art.Space Rangers 2002Why it still holds upA galaxy that keeps running its own wars and trade, and more than one way to finish, leave the shape of your career to you today.
Colin McRae Rally 2.0 2000Why it still holds upRacing real rally cars through special stages still makes each stage a fight against the clock.Kirby: Nightmare in Dream Land 2002Why it still holds upCopy abilities that turn each enemy into a possible power still keep every stage open to a different way of playing.Ratchet & Clank 2002Why it still holds upA pile of strange weapons to buy and find still gives every fight a new toy to try today.
Why it still holds upEach reign still has a place in a bigger story, since the campaign follows history and factions arrive on schedule.
Mega Man Zero 3 2004Why it still holds upZero still has a reason to aim in every direction, with a rod that doubles as a pogo stick.Championship Manager 4 2003Why it still holds upAs a snapshot of the series at a turning point, it is still worth a look today.Rock Band 2007Why it still holds upA whole band on screen and in the room still makes each song something played together today.Castlevania: Order of Ecclesia 2008Why it still holds upYou still assemble your powers yourself, equipping and swapping glyphs.Final Fantasy Tactics Advance 2003Why it still holds upEach fight is still fresh, since random limits change every battle and make you adapt your plan.
Startopia 2001Why it still holds upRunning a station by setting things up, with aliens you cannot order around, still makes every layout a test today.
Tekken 5 2005Why it still holds upMoves that slip past low attacks still give each match a layer of tactics today, with a fighter dressed your own way.Onimusha 3: Demon Siege 2004Why it still holds upStriking just before the enemy does still turns every fight into a matter of timing.
Skate 2007Why it still holds upIt still feels like skating with your hands, since tricks come from the way you move the stick.
Atelier Rorona: The Alchemist of Arland 2009Why it still holds upEach outing still gets a plan, with enemies you see before you meet them and ingredients to gather.Monster Hunter Freedom Unite 2008Why it still holds upThere is still plenty to chase in the hunts, with more quests, more gear and a Felyne fighter at your side.Vagrant Story 2000Why it still holds upChains that raise your risk, and gear that counts for more than levels, still make each fight a trade between risk and reward today.Tekken 6 2007Why it still holds upEven now, Rage that turns a losing position into a threat keeps matches open until the last hit.Gitaroo Man 2001Why it still holds upTracing a line to play a riff, with a guard and a solo in each song, still makes every song a short fight.
Why it still holds upA world where people keep schedules and the weather changes still makes waiting and looking part of the game.
Devil May Cry 2001Why it still holds upBeing judged on how well you fight, not only on whether you win, still turns every encounter into a performance.
Peggle Nights 2008Why it still holds upBecause one shot can clear a board, each launch is still a small gamble today.
Why it still holds upWounded enemies who turn desperate still make every kill matter today.
Golden Sun 2001Why it still holds upPuzzles solved with magic, in places you can return to with new powers, still give exploring a reward of its own.
Crisis Core: Final Fantasy VII 2007Why it still holds upFusing materia and equipping what you fuse still makes building Zack a puzzle of its own.
Conker's Bad Fur Day 2001Why it still holds upSimple moves and pads that hand you the right tool at the right spot still keep each stretch moving today.
Katamari Forever 2009Why it still holds upRolling up ever larger objects to make stars is still the whole idea, and it is quick to grasp now.Need for Speed: Porsche Unleashed 2000Why it still holds upEvery car still has a place in a timeline, from racing a single marque through the decades.Baten Kaitos: Eternal Wings and the Lost Ocean 2003Why it still holds upPlaying a voice the characters answer to, rather than the hero, still shapes every conversation today.Jet Set Radio Future 2002Why it still holds upFlow is still a bigger goal than the clock, with skating, tricks and tagging in one run.
Why it still holds upA fleet built around one ship you cannot afford to lose still puts every battle at risk today.
MotorStorm: Pacific Rift 2008Why it still holds upEach route is still a choice, between terrain you can plow through and water that cools your engine.Shin Megami Tensei: Digital Devil Saga 2 2005Why it still holds upDemon forms and Mantra Grids are still a good reason to play through it.Osu! Tatakae! Ouendan 2005Why it still holds upAfter a mission you get a letter grade from S to D. You can still cheer the characters on, tapping to the beat while a story plays above you.