1990s games that still hold up

535 games · page 3 of 12

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Full Throttle 1995 Why it still holds upOne menu for every action, and dialogue where you pick the answer, still keep the adventure easy to get into today.
Jurassic Park 1993 Why it still holds upA hunt that makes its biggest dinosaur something to dodge, not to shoot, still gives each level some tension today.
Sonic the Hedgehog 1991 Why it still holds upEvery run is a mix of momentum and caution, with rings that protect you from one hit and slopes that carry your speed, and it plays that way still.
SoulCalibur 1998 Why it still holds upEight way movement, a forgiving input buffer and Guard Impact still let you step around an opponent or turn their attack against them today.
Star Control II 1992 Why it still holds upAn open galaxy, crossed by talking as much as by fighting, still makes each session worth playing today.
Super Mario Kart 1992 Why it still holds upItems and power slides still make every lap a mix of speed and risk today, and the two player modes give you a reason to bring a friend.
R4: Ridge Racer Type 4 1998 Why it still holds upTwo ways of taking a corner, and cars earned race by race, still give a short championship a reason to be run again today.
Street Fighter II' Turbo 1993 Why it still holds upThe speed setting still lets you choose the pace you want to play at, and a faster game with more special moves makes each match about timing.
Toonstruck 1996 Why it still holds upWith nothing to lose, trying every item on every character is still the way to play it today.
Gran Turismo 1997 Why it still holds upA progression of licenses, credits and tuning, on top of physics built first, still blends arcade and simulation racing today.
Pharaoh 1999 Why it still holds upA city whose every need leads to another still keeps it worth tending today.
Trials of Mana 1995 Why it still holds upThere is still more than one way to play through it, with six characters and class changes that split into light or dark paths.
Discworld Noir 1999 Why it still holds upAn investigation still keeps moving without leaving you stuck, as leads are crossed out in a notebook and a missed clue arrives later.
Lemmings 2: The Tribes 1993 Why it still holds upEach level is a puzzle about who to spare, with skills you have to ration and levels that need several lemmings to survive, and it absorbs you today.
Harvest Moon 64 1999 Why it still holds upSeasons and animals that ask for something every day still give each year a plan to follow today.
Blade Runner 1997 Why it still holds upSuspects who differ each new game, and clues that change what others do, give every case a reason to start again today.
Jagged Alliance 2 1999 Why it still holds upSquads built around who gets along with whom, and towns you can attack from any side, still make each choice of mercenary a commitment today.
The Dig 1995 Why it still holds upIt is easy to approach even now, because each puzzle is a matter of what to carry where, with items you collect and use on the environment.
Shining Force II 1993 Why it still holds upA lost battle only sends you back to town and one hidden item changes some promotions, so it stays forgiving and worth exploring today.
Transport Tycoon 1994 Why it still holds upEach map is still an economy to work out today, from where a station goes to when a train is replaced.
Virtua Tennis 1999 Why it still holds upA joystick and buttons, and a ranking to climb, still make a game of tennis easy to pick up today.
The Legend of Dragoon 1999 Why it still holds upEach attack is still an act of timing, in a battle that asks for a command at the right moment.
Landstalker 1992 Why it still holds upA world built to be looked at from every angle still rewards a careful player today.
Super Smash Bros. 1999 Why it still holds upKnocking a rival off the stage, rather than wearing down a bar, still shapes how every match unfolds.

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